I’ve had an awful time trying to make a ship that can target multiple things at once. For example, I made a cruiser that had both heavy plasma cannons and cruiser defense lasers. Despite the fact that I want it to use the heavy plasma on cruisers at long range, but use the defense lasers against any swarming fighters. Instead, it seems to use the same orders for all weapons: if cruisers are a priority, it shoots the plasma at the cruisers without killing off the fighters, and if fighters are a priority, it lobs plasma fruitlessly at the fighters.
Would it be possible to assign different rules to different weapons?