1.26 Crash at battle end

I tried to grab what info I could with Visual Studio:

Unhandled exception at 0x062d7468 in GSB2.exe: 0xC0000005: Access violation.

Top of call stack:

062d7468()
GSB2.exe!00c029b9()
[Frames below may be incorrect and/or missing, no symbols loaded for GSB2.exe]

It was in the main thread:
Unflagged > 3800 0 Main Thread Main Thread 062d7468 Normal

Hi is this happening only when the game speed is running at some speed other than 1x? I thought this was fixed (and it was related to speed changes).

I was most likely at x4.0

I had it happen a few times yesterday with 1.26 – I think in all cases I was retrying a battle (after admiting defeat, adjusting the deployment, and starting it again), but that may not be related.