The tech feels rather stale after you get into the game. There is no feeling that the tech actually improves much other than some different colored beams/missles. I would love to see further refinement of existing tech as an option. There are some limited examples of this with Plasma and missiles (mark 1, mark2, etc), but I would love to see more variety than just beam/missile/rocket. Mass Drivers, singularity launchers, graviton beams, compression fields, particle beams, absorption fields, reflection fields, trans-dimensional cloaking, etc
Although the fleet designs are nice with good variety in appearance, they are all cookie cutter. every race has a fighter with 2/2 or 2/1 slots, Cruisers with 14-18 slots, etc. It seems like the hard points are just too limiting to ship customizations. I also like that a few of the faces had their own special weapons. It adds some originality to the game. Expand on that if possible.
In short, just watching combat without any interaction is like watching a screen saver. After the thrill of trying various combo’s wears off, the game has very little replay value. Not being able to control fleet deployments live, concentrating fire on a specific Cruiser, and adapt battle plans as the field changes is frustrating. Even with Chess you are engaged. Not so much here.