…How the hell do you get them to work!? I looked at the alpha channel and it looked alright (the hulks are supposed to be shown in black, right?), the name in the hull .txt file is correct, except… no hulk! I’ve only done it for one fighter, maybe that’s the problem? Do I need to do it for all the fighters for it to work? Any help would be appreciated.
Check any race’s ships folder under bitmaps. There you should see a hulk texture for the faction’s fighters (ie. federation_hulks.dds).
I haven’t tried making fighter hulks myself, but I suspect if you were to make a similar one for your race (yourrace_hulks.dds), they’d show up in-game.
It’s sort of like the fighter gfx won’t show up without a fighter_sprite.dds.
Edit: I used the Tribe expansion as a template (it seems easier to work with) and made some busted up TIEs.
ARGH! NO F***ING HULKS! GAH! How does this NOT work?! Gah! Here’s a sample of the hulk alpha channel and the .txt file. It is a fighter hull that I made a long time ago and I am now trying to refine it. Here’s a pic of the alpha channel:
and the hull .txt file:
[config]
classname = fighter
name = United Fleet Advanced Fighter Hull
guiname = United Fleet Advanced Fighter Hull
sprite = United Fleet Advanced Fighter.dds
damagetexture = United Fleet Advanced Fighter_damaged.dds
hulktexture = United Fleet_hulks.dds
hulkUVstart = 0
hulkUVend = 3
width = 16
height = 16
powerproduced = 9999
cost = 135
racename = unitedfleet
EDIT: This is ridiculous. Still no damn hulks. I’ll try placing the files in a different order (this time I’ll do it in the way the Tribe is organized) and see if it works.
EDIT2: ARGH! Nope, no hulks. …screams F** IT a hundred times*
Don’t wish to hijack this thread, but Dantalion, where did you get the ST:TNG mods/hulls from? I would love to have them in my fleet/game. Was looking for a way to PM you but couldn’t find a way to contact you.
My custom fighter hulks alpha channel is white hulks against black background, and mine works. The Empire Fighter hulk alpha channel is white hulks against black background, and they work. Maybe your program is different, I dunno, but white against black works for me.
I don’t know much about the different image editing programs that exist but maybe some of them handle in a different way how alpha channel works? (the colors I mean)
I’m using GIMP and I looked most of the ships from the vanilla GSB and the alpha channel shows me the ship in black…
normally the bits you see are shown in white, but to check that, just set the whole alpha channel to be white, and then see if they show up (albeit with block borders around them).