I was trying to expand the complexity of some of the effects in the game when i run into this problem.
Is is possible to add several term to a effect equation?
This is an example of what i mean
This is from the IncomeTax
#Effects,"Capitalist,-0.99*(x^3)*FlatTax)"
what i would like to do is add both a multiplier term with other policies in this case Flattax AND a normal term cursing unhappiness.
I works fine each by it self.
So
"Capitalist,-0.99*(x^3)*FlatTax)"
will add a effect that is multiplied with the level of Flattax,
And
"Capitalist, 0-(0.33*x)"
will add the standard negative effect of Income tax.
But if i combine them the game stop working, like
"Capitalist, 0-(0.33*x)-(0.99*(x^3)*FlatTax)"
The problem seems to be using more than one x in each equation. Is there anyway to fix this/come around the problem?