Does anyone have a MOD that changes the AI file? Specifically that changes the “plan”:[ ] of an AI - mixing up the order or things in the plan.
I don’t get errors in the file, but my AI doesn’t seem to do much, and when I look in the .sav file, the AI si doing nothing - no $ spent, nothing researched, no production lines started.
A MOD that changes the scenarios.data file to refer to a SPECIFIC AI… e.g.
“competitorTable”:[[“jenny”,“hard”],[“random”,“hard”]],
I can’t get it to work (only “random” seems to be allowed)
5 AI’s even. Why would you want this? If you have a MOD that has AI’s gang up on the player.
Or if you are testing MOD to the AI file and have only modified a few AIs w/in that file, this can make it more likely the modified AI is chosen (b/c you get 5 of the 7 remaining AIs).