So I got Parasites a while ago and was experimenting with adding AoE damage to various weapons, and noticed that adding
aoe_radius = 840
aoe_scalar = 0.5
payload = FLAK
to a beam or lightning-gun type weapon did not cause any area-of-effect damage. I was hoping to be able to do this for a modded race I’m working on, so it would be really nice if this got fixed. Thanks!
Unfortunate that AoE is bullet only - I thought I saw it working for Disruptor Bombs, but maybe that was something else in effect. Still would be nice if it’s applicability was expanded.
I’ve already posted a few of the ships in the modding forum when I was having issues (all of which were worked out!). I’ve got working models for all of the ships now, so now its on to modeling turrets, creating/editing more dds files, modeling some more scenario backgrounds, and creating and balancing the modules. Should have more to say once it’s nearing completion.