Automated pricing via profit margin

Set the game for a desired gross profit margin on a per model basis, 20% or whatever. Let the retail prices fluctuate automatically to maintain that margin.

To clarify, the player sets the desired gross profit margin, not hard-code the margin in the game. Seems obvious, just to be clear.

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yes. I’ve wanted this for a long time, I have mentioned it a few times but never really made a post specifically for this one thing I don’t think…so 100% agree.
need this badly