I’m new to GSB and when I first checked it out the first thing that popped into my head was mega programming game potential. If there was a way to automatically run a battle of one deployment against another deployment without having to go through the menus and watch it et cetera it could make for a really really interesting programming game. I saw all the game data is stored in plain text, so you could write a script to implement a genetic algorithm or something of that nature to gradually tweak a deployment towards various goals, testing it’s effectiveness automatically after each incremental change.
I realize it’s not an open source game and this might not be possible, but just wondering if anyone has explored this possibility… I haven’t been able to find any information on it, so it’s probably a resounding “no”, but maybe if the multiplayer matchup server could be run locally? I assume this isn’t available for download though…
Anyways, any thoughts would be appreciated, maybe if enough people are interested we can bug cliffski to scratch the itch he does allude to it in this post after all… viewtopic.php?f=19&t=5275&hilit=automatic&start=15#p35093 although the point wouldn’t be to rack up wins against human picked fleets (as if there’s anything to gain from that except a number anyways), but rather to pit it vs other programmed fleets or to just experiment with different algorithms.