I don’t understand the way that motivation is done in this game. My band improved their musician skills a bit, listened to a record, wrote four songs, practiced those songs, advertised their upcoming performance, and did their first gig. One band member didn’t show up to the first gig because he was so depressed about the band. Huh? They’re about to have their very first gig – who wouldn’t be excited by that? (I didn’t pick any pessimists or any people who were supposed to be cranky – I got peacemakers and articulate people and stuff like that.) It all seems both unrealistic and way too hard to me.
Is there something I’m missing?