[BUG] 106% Hit Percentage


#1

I can’t remember if I saw this in 1.11 or 1.12, but I had a Fed Buffalo equipped with multiple warhead missiles. Both such cruisers I deployed scored hit percentages in excess of 100%, which I imagine has something to do with the “multiple” nature of those weapons.


#2

This was in the game since I started playing and I don’t think it’d be particularly hard to fix…


#3

Yeah, I’ve noticed that as well. Presumably each successful warhead strike increments the hit counter, while the shot counter is only getting incremented by 1 for the initial launch. Incrementing the shot counter by 5 instead for MIRV launches should work as a fix, though it might be annoying to implement, I dunno.


#4

You are correct. It measures the multiple warhead missiles as 1 shot, but each warhead that hits counts as one hit. I think my record high hit percentage is 230% or so.