See attachement for example (display that I have 3 explorers, but I don’t have any, I fired them all).
How to reproduce the bug :
When explorers are finishing to explore a land, fire them when exploration is just finished (when it’s 100%). The animation will still add them to the total count even if they are fired.
It’s not a functional bug, just a display bug so it’s not very important. But it’s still a bug