v0.2 Finally got a ticket and the price for hosting Space Canapes.
The event didn’t process, nothing happened, Continue button greyed out, so had to go back to a saved game.
Got the same bug in 0.4. Hosting the Canapes event. If none of my invitees show up, the event flops, but I can continue and I get the skillups and results. If someone shows up, the event screen shows, but no results show on the screen and the ‘continue’ button is greyed out.
I want to attach my my save file and output.txt, but even zipped, the file is too large. Its about 2.5MB, so here’s just the output.log.
Initialize engine version: 4.2.0f4 (38efbd14869d)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvd3dum.dll 8.17.12.9628]
Renderer: NVIDIA GeForce GT 440
Vendor: NVIDIA
VRAM: 3019 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Redshirt\Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Redshirt\Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Redshirt\Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Redshirt\Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Redshirt\Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Redshirt\Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Redshirt\Data\Managed\Mono.Data.Sqlite.dll (this message is harmless)
Loading C:\Program Files (x86)\Redshirt\Data\Managed\Mono.Data.Sqlite.dll into Unity Child Domain
Completed reload, in 0.058 seconds
Initializing input.
Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Platform assembly: C:\Program Files (x86)\Redshirt\Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Redshirt\Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Redshirt\Data\Managed\System.Xml.dll (this message is harmless)
[Loading Species database…]
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
Client Customer ID:
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
Running Redshirt for the first time…
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
IE cookie path exists…C:\Users\atoth\AppData\Roaming\Microsoft/Windows/Cookies\Low
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
Platform assembly: C:\Program Files (x86)\Redshirt\Data\Managed\System.Data.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Redshirt\Data\Managed\System.Transactions.dll (this message is harmless)
Firefox cookie path exists…C:\Users\atoth\AppData\Roaming\Mozilla/Firefox/Profiles
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
FileNotFoundException: C:\Users\atoth\AppData\Roaming\Mozilla/Firefox/Profiles\kr01qqq8.default\cookies.sqlite does not exist
at System.IO.File.Copy (System.String sourceFileName, System.String destFileName, Boolean overwrite) [0x00000] in :0
at MainMenu.FindFirefoxCookie () [0x00000] in :0
at MainMenu.Start () [0x00000] in :0
(Filename: Line: -1)
DEBUG: Apparently, save games exist.
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
Mitu
October 1, 2013, 11:52am
3
Omega Bar will be actually working from the next update! Sorry about that, everyone. Let’s blame the maintenance droids.