I’m not entirely sure where to put this, but as it’s related to the new keep moving order and as it seems like aberrant behaviour then I’ll post it here, sorry if it’s the wrong place. I’ve been playing around with the idea of Fast Frigates, particularly missile boats and I’ve found some slightly annoying behaviour with the new keep moving order.
My shiny new missile frigates, despite being set to max range on their fast missiles (1100 units) and to keep moving don’t interpret this as a harassment order but plow on straight into the depths of the enemy armada. Now, they’re nice and fast at .88 and a lot of the lasers miss, but to get that speed I’ve had to ditch a whole load of shields and other nice things to keep them alive and they don’t really survive all that long. Which makes me cry.
Cut short: the keep moving order doesn’t currently seem to tell the ships to try to stay at the intended range.