If you go to OPTIONS -> CONTROLS you’ll see that the sensitivity is out of range completly (overflowed).
You can fix it temporarily (until next start) by adjusting it again.
This overflow isn’t only related to the sensitivity, if you take a look at the image I attach here you’ll see at the background how the machines are actually costing 10 times more to operate.
Is kind of a weird bug because if you start a new game the costs are ok, but if you save it and load it again the costs will be 10 times more.
I though at first glance that may be related to how the .data files are beeing parsed and interpreted but that doesn’t explain why at a new game I get correct costs.
The LC_ALL=C doesn’t actually help here neither LC_ALL=en_GB, en_US or other locales.