I’m having some difficulties regarding making a twin turret.
My Rebel Twin Laser (advance version of Cruiser Laser)
As class module the weapon I’m making is a “SIM_BulletWeaponModule” and what I understand from the reading on the boards the bullet texture is within the bullets.dds. The “color” command controls which one it shall use in bullets.dds (0-8). Also I have seen in some mods that are using multiply numbers under “color”?
What’s the best option to make two bullets flying at the same time? I was thinking of bullet color 1 just double.
I need some advise, thanks.