Greetings ladies, gentlemen and tentacular obsceneties
I’ve been playing GSB for a while, but haven’t been on the forums before. The Campaign mode is pretty interesting but… I’m sort of annoyed by the heavy emphasis it bases on fighters. Especially in the beginning of the game, they really dominate. Only real counter to them is having very heavily armored ships. (Of course, torps kill those too, but torpedo bombers are sluggish and vulnerable.) Playing as Swarm, I got pretty far by just using…well… swarms of fighters and bombers with little heavy support. Now that I’ve tried to play other species with more balanced fleets, mainly using just interceptors, things are much harder.
I think this is boring. I abandoned my Swarm campaign because it was boring to just repeat one trick again and again. When emphasis of the game balance is put on one tactic or countering that tactic, it kind of sucks the life from the feeling of free possibilities. Am I the only one who thinks so? I’d like to see fighters nerfed somehow in the campaign game. For example, requiring fighters to have cruisers with them in order to move to another system to carry them around or something. (Yes, I’m aware no cruisers -systems would then become pure frigate matches.) Having fighters sport tough defensive edge wouldn’t bother me that much, it would be kind of logical - portraying planetside squadrons and whatnot.