Capitalist Policy Suggestions

These are some suggestions to give either capitalist options to policies, or to modify policies to give (what I would consider) more accurate impacts on capitalists. At the bottom is my general philosophy behind these things, if you don’t want to waste your time reading these abstract policy ideas.

Child Tax Credits: An alternative to Child Benefit. Probably benefit Religious and Parents, but anger Liberals.
Urban Regeneration Contracts: Assists in Private Housing growth. Probably benefit Capitalists, Middle Class, but anger Socialists.
Farming Startup Grants: An alternative to Agriculture Subsidies, but with an inertia period for impacts. Less capitalist anger than in Subsidies, but higher Farmer Membership.
Clean Energy Tax Breaks: An alternative to Clean Energy Subsidies, but with a greater inertia period.
Low Emissions Tax Breaks: An alternative to Clean Fuel Subsidy, but with greater inertia.
Faith School Startup Grants: An alternative to Faith School Subsidies, but with less impact.
Private Mining Contracts: An alternative to Rare Earth Metal Mining, less expensive but much greater inertia.
Private Security Forces: An alternative to Police Force, less expensive but greater inertia. Angers socialists and decreases wages for all class strata.
Private Military Contracts: An alternative to Military Spending, less expensive but greater inertia, and lessened impacts.
Retirement Plan Campaign: A small boost to Private Pensions.
Waste Water Awareness Campaign: Combats the Water Crisis event so you don’t need to convert to State Water Company.
High Speed Rail Contracts: An alternative to High Speed Rail Subsidies. Less impact and greater inertia.

I could probably keep listing things into infinity, but the general message I’m putting out here is that I’d like to see more Campaign policies (informing the public so the markets will adapt, instead of the state forcing itself on the market, which capitalists wouldn’t like), more Tax Incentive policies (instead of regulations which are inefficient, corrupt, and uncompetitive), and more Grants (instead of subsidies, which balance the market ontop of state money).

I’d also like to see all forms of subsidies already in the game to start to anger Capitalists, due to the market imbalances and instability that subsidies represent.

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I agree in general that we need more methods related to influencing markets, and have made a couple of my own posts on the topic. I can see that there may be difficulty in modelling these to be balanced and accurate. Does anyone know of examples of countries already having such people policies in the real world which could be used as reference?

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It occurs to me that many policies in the game could possess a subsidy, tax break or state division setting which alters the angle with which it affects the game. (the same could be said of campaigns, fines and enforced regulation) Parallel policies like these could create balancing issues otherwise. There are already mutually exclusive policies after all.

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The introduction of the concept of mutually exclusive policies will have definitely helped with making the implementing of this kind of thing possible. It lets the game have more choice of policies, without having people be able to implement, say, every type of Rare Earth Mining policy and never having to worry about employment, productivity, technology, or Rare Earth Crisis itself ever again.

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There’s also the problem that Capitalist and Socialist should play differently. If there’s parallel versions of everything, it basically becomes an aesthetic choice.

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Well, the thing I’d say is that right now there aren’t enough parallels. We have it in Healthcare and Education, School and Health Tax Credits working instead of State Schools and State Healthcare. But in everything else, Capitalism isn’t really a thing. It’s all government owned or government subsidised. So you have no choice but to be at least a Social Democrat, maybe even Democratic Socialist towards the late game when the Climate Events start firing.

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