Would be super nice if you could move models up and down in the schedule, and not to redo it completely when you want to insert a new model in the existing schedule.
+1 from me.
I’ll add this to my todo list. I think the scheduler is pretty bad in many ways from a UI POV.
A suggestion i’d make in this is that in most of my playthroughs i’ve found it very unlikely that I want multiple schedules. Instead I just want one master schedule so when I want to tweak it I only have to do it once.
Obviously some people want difference schedules, so i’d suggest you setup schedules in a seperate screen, and then assign them to the initial slots.