1. Altered mod support so that entire languages can be added as a mod.
  2. Achievements rebalanced and some bugs fixed that prevented triggering.
  3. Hyperinflation situation now has worse effect on Trade, plus upsets the wealthy and self employed.
  4. Added Italian translations for France,Germany and Canada missions.
  5. Fixed bug where changes to term length and limit may not be saved.
  6. Added option to disable political capital system entirely.
  7. Fixed issue where the new turn report did not remove a minister demand that had already been met that turn.
  8. Income from graduate tax now mostly dependent on education levels. Also high graduate taxes now reduce education.
  9. Improved the algorithm controlling global CO2 emissions over time.
  10. Banning Divorce, Legalizing sex work, and abortion policies now all also affect Gender Equality.


  1. Fixed bug where the campaigning ability indicator was missing on the minister details screen.
  2. Added new search bar for icons on the main screen triggered from new button at the top.
  3. Fixed anomlay where the back button did not launch the political capital spending confirmation on the policy screen.
  4. Added totally new voter analysis screen at the end of an election.
  5. Changed the way voters pick parties which should fix coalitions being so rare.
  6. Fixed crash bug when hitting the escape key while a drop down list was opened.
  7. Fixed very annoying bug where opposition party memberships/colors may have been swapped between turns!
  8. Fixed modding issue where names for ministers/voters did not load in correctly.
  9. Fixed crash on compass or load game screen where a save game existed from a modded country that has been uninstalled.
  10. Fixed offscreen input to average temperature.
  11. Fixed Speeches so that state employees and self employed can come up more often as a conflicting choice.
  12. Fixed crash bug when political capital is disabled and you reshuffle cabinet often.
  13. Fixed bug where reshuffling a minister, then reassigning them could result in a temporarily missing icon.
  14. Fixed some missing sound effects.
  15. Improved bottom section of election results screen so that you can see individual data for every party in 3 party elections.
  16. Fixed bug in the voting intentions chart which over-estimated the chances of people voting for the player in 3 party elections.


  1. New option: Mute (or not) when game loses focus to alt+tab.
  2. New option: cap (or not) to 60 FPS.
  3. Fixed text-wrap bug on political capital slider popup on policy screen in certain scenarios.
  4. Improvements to Italian translation.
  5. Fixed crash bug on multi party elections.


  1. Added new country: Australia!
  2. Faith School Subsidies now reduce teacher shortages situation.
  3. Speech animation now affected by UI animation speed slider.
  4. Hospital overcrowding slightly harder to trigger.
  5. Fixed bug where initial donors and ministers only had sympathy to the same 4 groups.
  6. Fixed glitch on assassination screen where icon backgrounds could be corrupted.
  7. Fixed bug where reshuffling a minister back into a different job could occasionally leave their icon offscreen.
  8. Average temperature (climate change effectively) now increases immigration when it gets really high.
  9. Slightly reduced impact on Liberals of internet censorship.
  10. Executive Term Length changes now have no implementation delay.
  11. Political capital screen now shows a tooltip to explain the political honeymoon.
  12. Oil drilling subsidies now reduce the number of environmentalists.
  13. Pollution has slightly less impact on growth of environmentalism.
  14. Reduced impact of executive term length on Liberals.
  15. Reduced impact of Private Prisons on Trade Unionists.
  16. Political honeymoon option now also starts the player with a short-term post-election happiness boost for all voters.
  17. Added tooltips to focus group perceptions/ministers etc to show exact values.
  18. Adjustments to the impacts of legalizing sex work and narcotics policies on organised crime.
  19. Media events that have been triggered now become available again 36 turns later.
  20. Third party now slightly less likely to get votes in a three party system.
  21. The Space Program policy now boosts internet speed at a high level due to satelite tech.
  22. Cyclones are now slightly more likely.
  23. Various Achievements made easier.


  1. Added new policy: Retirement Age.
  2. Donors will now quit if you implement a policy suggestion of theirs but later cancel it.
  3. Food Banks, Homelessness and Cyclones are now more easily triggered.
  4. Lots of adjustments to events to make rare events happen more often, and prevent the same ones happening too often.
  5. Cancelling a policy you pledged to cut now counts as a pledge honored, and vice versa.
  6. The political compass on main menu now has an option to show you this months average election victory locations for each country.
  7. Fixed Anything Goes achievement bug where the gambling requirement was inverted.
  8. Reduced the impact on minister loyalty of seeing a fellow minister fired from -10% to -6%.
  9. Germany: ID cards are now biometric from the start.
  10. Germany: Starts with higher technology colleges.
  11. Germany: Reduced strength of CCTV policy.
  12. Germany: Added Game hunting restrictions and right to privacy (GDPR).
  13. Germany: Added cultural boost to productivity.
  14. Germany: Boosted Labour laws strength.
  15. Added negative impact on corporate exodus when worker productivity is high.
  16. Germany: Added geographical reduction to traffic congestion.
  17. Germany: Added Bus Subsidies.
  18. Ctrl+f is now a shortcut to opening the main UI search UI or new policy search UI.
  19. Re-write of party loyalty and membership system to allow parties to adjust towards your position to win support.
  20. Policies can now be mutually exclusive, cancelling others when implemented, such as income tax and flat tax.
  21. UK: Now has Hybrid Car Initiative.


  1. The People Smuggling dilemma options now also impact future immigration levels.
  2. Faster game start.
  3. Some previously hidden effects are now visible: The policy outputs that affect a policy cost or income.
  4. The sort order for potential ministers, voter groups and inputs/outputs to sim values and situations are all now saved.
  5. Illegal Immigration amnesty dilemma now has effects on future immigration.
  6. Rebalance of some events to happen more or less often.
  7. Rebalance of all dilemmas to make trigger frequencies more sensible
  8. Customizable party colors.
  9. Editable minister names (just click on them).10) Fixed issue where older modded policies caused errors when loading.
  10. Some performance increases for low-spec video cards.


  1. Fixed some anomalous effects and effect charts for high,middle,low income and a few others.
  2. Fixed the timeline icons on the voter details screen occasionally being off-center.
  3. Fixed bug where mods could cause extra entries in the drop-down list for languages on the options screen.
  4. You can now click on effects on a voter groups income or membership and it takes you to the right screen.
  5. Fixed bug where policy icons were invisible if you can cancelled a policy and later re-implemented it.
  6. Framerate improvement for video cards that seem fill-rate limited for screens with full-screen dialog windows.
  7. Improved algorithm for voter turnout which results in much more sensible (and often higher) results.
  8. Added Brazilian Portuguese Translation!
  9. Many effects that reduce crime and violent crime now take longer, and some inputs to crime and violent crime are stronger.
  10. The cyberbullying situation now boosts the violent crime rate.
  11. Many effects the boost education now take effect over a longer period.
  12. Policies that affect technology positively now take longer to achieve that effect.
  13. Industrial automation now has a stronger impact on unemployment.
  14. Technology now causes unemployment directly at a higher level.
  15. Homelessness now influenced by population and more strongly influenced by other factors.
  16. Fixed potentially bad memory leak if you repeatedly launch the load game or save game window with lots of save games.
  17. Lots of balance changes.
  18. Revamp of immigration, now split into legal and illegal, refugee policy added, and immigration rules policy added. Illegal immigration crisis situation added.
  19. Real estate bubble situation now upsets the poor.
  20. Relaxing planning laws dilemma now affects the real estate bubble situation.
  21. Fixed Empty Homes tax which had a reversed impact on socialism.


  1. Some changes to immigration and illegal immigration effects to improve balance.
  2. RGB number now added to the color picker sliders.


  1. Changes to credit rating calculations, so QE & Helicopter money now only affect it through inflation. Stability also affects credit rating too now.
  2. Added French, German and Spanish language!
  3. Workers on boards added to French mission.


  1. Fixed bug on retirement age selecting top slider value.
  2. High corruption now impacts the cost of the military.
  3. Fixed a bug that caused an unnecessary error message when selecting a language that exists purely in a mod.
  4. Re-balancing of some event triggers.
  5. Road building changed so that it no longer appears to boost car usage at minimum policy level (moved to default value).
  6. Added mouseover information for each point on the historical finance chart.
  7. The global economy fluctuates more randomly now.
  8. Improvements to some internal balancing systems should make the game swing less suddenly between success and failure.
  9. The next turn report now includes a warning that the voters have detected a policy reversal.
  10. New policies: Religious Tax, Religious banknotes, State Religion and Ban Women from driving.
  11. New country: Spain.
  12. Certain event windows such as donor changes, credit rating changes and assassination attempts now have a details button.


  1. Population variable now correctly taken into account everywhere that a number of voters is listed.
  2. Unemployment benefit now has an admin cost even at full employment.
  3. New turn report screen now (mostly) sorts items by importance and only shows the top 8 most important items.
  4. You can no longer quit the speech progress screen while the speech is being given.
  5. Cynicism from pre-election policy changes is now triggered more easily.
  6. Fixed display bug when almost all policies have been implemented.
  7. Save games now dont have strange dates ands times when saved at certain times (They always use 2 digit numbers now).
  8. Made it easier to click on an individual voter from the bottom chart on the voter happiness screen.
  9. Fixed bug where clicking on the pie chart in expenses / income could generate a window underneath the current one.
  10. Fixed bug where occasionally in ‘value’ icon mode, simulation values in tooltips were incorrect.
  11. Fixed bug where some effects of potential policies were left of the list on small screen resolutions.
  12. Spain Executive term length now set correctly at 4 years.
  13. Fixed bug where the mouseover values on the finance chart showed yearly, not quarterly income values.
  14. Increased some policy start values in germany to reduce starting obesity.
  15. Impact of both types of immigration on healthcare demand reduced.
  16. Fixed Global Economy so it does not get stuck so badly in deep recession any more.
  17. Global economy now affects immigration (legal) There are more economic migrants when the global economy is low.
  18. Maternity leave now costs the government money when set at a high level (maternity pay paid by state).
  19. Regional war event now also boosts illegal immigration.
  20. Impact of retirement age on state pension cost doubled.
  21. Changed a bunch of inputs to education so they take longer. High poverty rate now negatively impacts education.


  1. Fixed issues running on low res screens, so minimum screen height is now only 768 res.
  2. Achievements window now has 4 columns on really large screens.
  3. Fixed bug where perception inputs window could open behind the spin event results.
  4. Some graphical ‘polish’ changes.
  5. Germany - Reduced strength of Welfare Fraud Dept.
  6. Germany - Reduced spending on Disability benefit
  7. Germany - Wire Tapping added at a low level.
  8. Germany - Immigration and Refugee rules more lenient.
  9. Germany - Charity tax Relief increased.
  10. Germany - Added a carbon tax.
  11. New Policies: Unexplained Wealth orders, Border Navy, Packaging Tax, Plastics Tax, Water Meters, Desalination Plants.
  12. Mortgage tax relief now less costly to implement, Food labelling slightly more costly.
  13. Removed duplicate link between Inflation and Cryptocurrency adoption.
  14. Fixed bug where credit rating not displayed correctly on tooltip for credit rating change.
  15. Rebalance of the likelihood of many dilemmas triggering
  16. Doctors strike situation less directly tied to state health care now, more related to wages.
  17. Rail Strike situation less directly tied to state rail now, more related to wages.
  18. Luddite riots now less immediately triggered, and also suppressed by Tear Gas, Rubber Bullets and Water Cannons.
  19. Tasers no longer useful against Race Riots, but Tear Gas, Rubber Bullets and Water Cannons now work against them.
  20. Fixed wrong requirements in guides for top marx achievement.
  21. Changes to UK starting conditions to include many policies that should be already in place.
  22. Changes to USA starting conditions to include many policies that should be already in place.
  23. CO2 Emissions have a stronger affect now on Average Temperature
  24. Road Building now has a more skewed and stronger negative effect on traffic congestion.
  25. Cyclones now easier to trigger.
  26. Fixed achievement bug that meant some achievements were unusually hard.
  27. A whole bunch of previously super-hard achievements are now a bit easier.
  28. Events have been re-balanced.


  1. Images now shown and UI improved slightly for mod browsing screen.
  2. Unexplained Wealth Order policy now reduces Tax Evasion.
  3. Nicer main menu background.
  4. Election results now always have a few token votes for every party regardless how unpopular.
  5. Election day voting is counted in a more interesting order so the result is more nail-biting.
  6. When a policy change is interpreted as cynical, a warning is now shown on the next turn report.
  7. A new warning is now given in the middle of your last term that you might want to lengthen term limits.
  8. Tourism is now impacted by banning women from driving, alcohol and narcotics laws and legalizing sex work.
  9. Fixed bug preventing some inputs to an effect on the right-click menu for an effect showing up correctly.
  10. Policy popularity now calculated only by asking those voters who have an opinion, and counting relative likes/dislikes.
  11. Policy Popularity icon mode now displays icon size as a count of those with opinions, color as the relative like/dislike.
  12. Main menu icon sizing modes now allow for much bigger and much smaller icons.
  13. Fixed bug where voters had infinite memories of policy changes for detecting reversals. Corrected to only 24 turns.
  14. Launching the intel screen now closes any open minister details windows.
  15. Fundraising chart for parties overhauled so its less confusing and shows donor/member split over time.
  16. Tax Evasion now also caused by high sales tax and affects sales tax income.
  17. Reduced impact of public tax returns on corruption and tax evasion.
  18. Cryptocurrency now causes some CO2, and boosts Internet Crime and Organized Crime slightly.


  1. Fixed incorrect or broken effects & costs for EV transition, Plant Based Diets, Judicial Independence, Nuclear Fission.
  2. Changed scaling for simulation values so in ‘value’ mode they show difference from the midpoint.
  3. Added South Korea as a playable country!
  4. Added support for country-specific minister art groups.
  5. Improvements to how sensibly the icons are positioned on the main UI.
  6. UK now has Tobacco Awareness Campaign enabled to reflect the warnings on packets.
  7. Reforestation policy is now slower to implement, and slower to impact the environment.
  8. Synthetic meat research now boosts plant based diets, and pleases instead of upsetting environmentalists.
  9. Improved election analysis screen so it uses tiny people symbols rather than an ambiguous ‘dot’.
  10. Slightly boosted impact of voter ‘complacency’ over time for when they start to take the governments policies for granted.
  11. Fixed a bug that artificially limited how complacent voter groups could be at a lower level than it should.
  12. Party analysis screen now also uses people icons instead of meaningless dots.
  13. Possible fix for rare bug where alt-tabbing to and from the game can lead to ‘phantom clicks’ on items like the next turn button.
  14. Fixed bug where the background fade effect disappeared when canceling an industry privatization.


  1. Improved new game debt slider so it always defaults to the middle and allows zero or doubling the debt.
  2. Added Tobacco Awareness Campaign to the Canada, Australia and Spain missions.
  3. Cynicism has a stronger effect now.
  4. Added a link between inequality (low equality) and violent crime.
  5. Added a link between average temperature and violent crime.
  6. Edits to South Korea Mission: President not Prime Minister, Removed Royal Family, Added State Broadcaster.
  7. Fixed bug where the North Korea threat could we warned about to any country!
  8. New Australia-specific dilemma: Mining on aboriginal lands.
  9. Australia gets a default energy industry boost, and some other values have been tweaked.
  10. Australia now has stronger impacts on CO2 from renewable energy due to good solar power potential.
  11. Fixed bug where the financial cost of situations never seemed to change.
  12. France and Germany now have an EU Contribution situation that costs money, Spain has EU Subsidy situation as income.
  13. Added EU Monetary policy to France, Germany and Spain. Effectively uncancellable Quantitative Easing.
  14. Members of the EU can no longer impose capital controls.
  15. Optimizations to startup, and general UI.
  16. EU countries now have a 4x multiplier to the political capital required to change immigration / tariff rules, due to needing EU agreement.
  17. The US now has custom names for ministers (like sec of state etc…)
  18. The US now has reduced anger at handgun laws from parents, reduced anger at armed police from liberals, and higher default racial tension due to it’s history.
  19. UK now has a monarchy situation.
  20. Added Nuclear Weapons policy.
  21. Fixed tooltips on customise mission screen, and we now hide 3rd party details if not enabled.
  22. Fixed bug where strart of new game added one turn’s deficit to the debt.
  23. Increased Canadian governemnt debt to the correct (much higher) figure.
  24. Private Prisons now also reduce the severity of prison overcrowding.


  1. Fixed exploit where the list of speech soundbytes got recreated each time you launched that window.
  2. Internet censorship and tough handgun laws now slightly boosts security.
  3. Mandatory Microchip Implants also boost security.
  4. Right to Privacy and Mandatory Microchip implants now cannot be implemented together.
  5. Tough Handgun laws now reduce the likelihood of Armed Religious Communities.
  6. Strong intellectual property rights now increase likelihood of the Black market situation.
  7. Labor day holiday now makes trade unionists happy and boost their membership slightly.
  8. At high levels, the telecommuting initiative now boosts worker productivity.
  9. Closing all airports now cannot be combined with a state airline, and vice versa.
  10. Limiting or banning cars in cities now boosts bus usage (which also has a secondary effect on car usage).
  11. Strong alcohol restrictions now encourage organised crime.
  12. All the influences on the Drug Addiction situation now take longer to have an effect.
  13. Legalizing gay marriage can boost the cost of married tax allowances policy by up to 7%.
  14. High speed rail subsidies now reduce the chance of a rail strike.
  15. The Burning holy building event now understandably upsets religious voters.
  16. Nuclear Weapons now upset Environmentalists.
  17. Fixed bug where some text was not translated correctly if the whole language was from a steam workshop mod.
  18. Hospital Overcrowding now contributes after a delay to a Doctors Strike.
  19. Some event & situation balancing, including food banks influenced by inequality and charity.
  20. Drug Addiction will now feed into homelessness.
  21. Oil Demand and time now feed into the likelihood of Power Blackouts (unless mitigated by renewables/nuclear/efficiency).
  22. Added Russian and Polish language!


  1. Removed duplicate effect from firearms laws to armed religious communities.
  2. Removed duplicate impacts on luddite riots.
  3. Fixed some harmless debug warnings about missing neurons.
  4. Intel readouts are now inverted for situations where a policy reduces security effectiveness, such as Press Freedom.
  5. Fixed error where a total ban on handguns actually reduced security, instead of boosting it. Ooops.
  6. Fixed support for names for each slider setting in modded policies.
  7. EU situation now renamed to EU membership, also now boosts stability and foreign investment.
  8. EU countries now benefit from the Erasmus programme, which boosts youth income & happiness and also education.
  9. Import tariffs can now not be implemented by EU members.
  10. Made some impacts of banning low mpg cars scaled by EV transition, and introduced support for inverse variables and 6-variable equations.
  11. Cyberbullying Awareness Policy now slightly reduces Internet Crime.
  12. Universal Basic Income (UBI) cost now quadrupled so it reflects the correct figure.
  13. The Polarization situation now explains its effects better.
  14. Fixed some places where non English text was missing or did not fit nicely.


  1. Payroll tax, property tax, car tax and inheritance tax now also contribute towards the tax evasion situation.
  2. Organised Crime situation now causes corruption.
  3. Low judicial independence now actually causes some corruption.
  4. Banning sunday shopping now decreases liberalism over time.
  5. Doubled the political capital requirements for making changes to competition law.
  6. Added Italy as a playable country!
  7. Massive increase in the economic impact of Organised Crime. (also skewed higher).
  8. EU membership is now shown as a fixed cause of EU monetary policy.
  9. Costs of some situiations adjusted. Inner City Riots lower, Class warfare and other riots/protests much higher.
  10. Added new policy: CO2 awareness campaign. Active for italy, due to school climate lessons.
  11. Competition law is now an uncancellable policy.
  12. Accepting donor demands now boosts corruption, reduces trust and reduces democracy temporarily.
  13. Fixed bug where EU membership and some other special situations seemingly randomly just deactivate.
  14. Some rendering optimisations to improve performance for low-end video cards.
  15. Rebalancing of the maximum level of interest on government debt and the way the credit rating is calculated.
  16. Top conceivable interest on government debt has been reduced to accurately reflect current global economic situation.


  1. Removed duplicate impact on security from mandatory microchip implants (2 appearances on security screen)
  2. Reduced Technology impact of driverless car laws by 50%.
  3. Doubled the cost of Stem Cell policy.
  4. Reduced Technology impact of Technology Colleges by 25%
  5. Boosted Technology impact of Rare Earth Refinement by 100%.
  6. Reduced Technology impact of Technology Grants by 25%.
  7. Illegal immigration situation is now slightly harder to trigger, easier to solve.
  8. The Private Space Program,Armed Religious Communities and Doctors Strike situations are now harder to trigger.
  9. Egalitarian society situation no longer influenced by Education, but needs Gender Equality and low Generational Wealth Gap.
  10. Reduced link between Rare Earth Refinement and Productivity.
  11. Reduced impact of Alcohol Consumption on Productivity.
  12. Reduced default level of Productivity.
  13. Slowed most inputs to the Corporate Exodus situation by 50%.
  14. Slightly easier now to trigger the Teachers Strike.
  15. Plastics Tax and Packaging Tax are now also inputs to the Black Market situation.
  16. Homelessness,Antibiotics-ResitantBacteria,Class War and Food Banks situations now trigger more easily.
  17. Dilemmas rebalanced so some are more frequent, others less frequent.
  18. Bug fix for theoretically fixed situations like EU monetary policy stopping or starting.
  19. Media Monopoly situation now reduces Democracy.
  20. Fixed bug where some values on the ‘disposable income’ screen were inaccurate, or garbled (esp for South Korea).
  21. Car Emissions limit’s impact on motorists income is now scaled by inverse of EV transition.
  22. Cost of body cameras now scaled to numbers of police,community police & armed police.
  23. Fake news now increases chance/effect of Contagious disease situation and boosts racial tension.
  24. Fixed links for minister icons on main screen to correctly show inputs and outputs from them and their sympathy groups.
  25. Education now takes time (2 years) to feed through into a change in Productivity.
  26. Air travel now slower to respond to GDP, but boosts pollution more.
  27. Worker productivity impact on GDP now a gentler curve.
  28. GDP impact on unemployment now a gentler curve.
  29. GDP has a steeper impact on pollution, homelessness and car usage now.
  30. Corruption and average minister effectiveness now shown at the bottom of finance screen. Corruption affects policy costs/income now.
  31. Corruption and minister effectiveness now shown at bottom of finance history for each policy, mouseover shows cost impact of each.
  32. Corruption slightly boosts tax evasion now.
  33. Rebalanced many inputs from state services to state employee membership and unemployment to make them more accurate.
  34. Voter turnout is now generally higher in all situations.

[1.29 (In development)]

  1. Fixed bug relating to sound card drivers. Sound engine can now be overriden in prefs.ini
  2. Fixed issue where driverless cars situation would not trigger correctly.
  3. Party names can be edited simply by clicking the name instead of the up/down arrow now. (On customise mission screen).
  4. Party names on customize mission screen sorted alphabetically, and scale to whole window if only 2 parties selected.
  5. Fixed a bug where disabling the third party on countries that have it by default was being ignored.
  6. Fixed crash bug when renaming a minister then clicking next turn.
  7. Re-designed immigration system so factors feed into immigration demand, which then applies to illeghal or normal immigration depending on rules.
  8. New gears icon shows and is clickable on a policy or other effect that has additional factors included in its calculations.
  9. Rebalance of GDP at the high end, so that some inputs fade off their effects gradually, making maximum GDP harder to attain.
  10. Pollution now contributes to Respiratory Diseases.
  11. The Real Estate Bubble makes people more socialist.(anger at house prices).
  12. New tab on choose country screen shows special adjustments to the games code made for each country.
  13. Added country flag to election results screen.
  14. Fixed dumb bug where after 49 victory entries in the political compass, the last one got overridden constantly.
  15. Welfare fraud department now boosts Bureaucracy slightly whereas Universal Basic Income (UBI) reduces it.
  16. No achievement checks are now carried out if the game has had political capital disabled.
  17. Private space program now harder to achieve
  18. Socialists now slightly angered by the Gig Economy.
  19. Gridlock and Obesity situations now slightly rarer.
  20. Prison overcrowding now equally reduced by state and private prisons.
  21. Black market situation slightly easier to trigger.