For an indie game developer, gaining some of the ‘community building’ tools of Reactor for a game could be quite handy. Not to mention the ability to easily hook into various achievements and so on.
OTOH, this would only be available through the one distribution channel, and doesn’t work for Steam, direct sales, etc.
I haven’t really looked into it to be honest, but I’m very wary of designing my games to be locked into a system owned by someone else. If I really wanted to do that, I could just go work for a developer
Indeed, it does seem it has been specifically designed not to be locked in. They basically developed this to stop developers using steamworks, and thus stop devs getting locked into steam.
The thing is, these systems are designed around DRM, chat and matchmaking, and none of those 3 are needed for GSB