When an on-screen ship cloaks, I see some nasty graphical artifacts. Now, I’m using wine, so I understand this isn’t something the developer can put much work into. I’d just like to suggest a possible workaround.
The artifact is that when a ship cloaks, the top-left corner of the screen is replaced with a rectangle containing what appears to be the neighborhood of the ship. I think what’s happening is that an offscreen image is supposed to be allocated but it’s actually appearing onscreen. It looks to me as if the problem occurs because of the wobbly effect that ships are supposed to show when cloaking. So what I’m suggesting is that there be a checkbox to turn off the wobbliness, so that ships instead do a simple alpha fade. Or failing that, simply aren’t drawn. This should cure the problem without forcing players to change a game file in a somewhat cheat-y way, and it might help people who are using more normal platforms.
Would this be possible?