Hey fellow Admirals,
I know there are some Galactica fans out there. With the addition of customisable supply limits to the challenges screen, I think it should be possible to set the parameters to simulate the low-tech battles of that most excellent series. I’d much rather that this became something that the GSB community would get into - there’s not much point in just me sticking up a bunch of Colonial challenges and hoping people play them. Would anyone else be interested in playing / posting BSG-style scenarios?
My initial thoughts on the custom setup are to ban the following modules (set supply limits to zero):
Alliance Lightning Beam
Imperial Beam Laser
All Point Defence
Both Tractor Beams
Rapid Fire Laser
All Point Defence
I think that the guidance scrambler should be kept as missile defence will obviously be important and I don’t think that it’s outside the realm of the BSG universe.
Cruiser Lasers, Blasters and Ion Cannons all look like they could be types of BSG cannon, so they can stay.
Have kept EMP weapons. Picture them as Cylon jamming tech.
I’m not sure about Target Painters, as the visuals don’t really fit but the tech isn’t outside the realms of BSG.
Should the Cruiser Engine III stay? BSG ships aren’t exactly noted for their nippiness…
Fighters would seem to benefit the most from these rules; it would be nice to limit their effectiveness a bit as tractors and defence lasers are gone. But I can’t think how to do so. Even banning all engines apart from the basic one allows Icarus’s to get to speeds of 2.55 (IIRC). It would be ideal if each squadron fielded necessitated it’s own carrier bay, but this is totally unenforcable. Any ideas?
The Tribe also might be too powerful with the ban on beams, although the likely increase in fighter power might counteract this.
Thanks for reading, I’d be interested to hear any feedback.