Switch to a non-alliance cruiser hull (I tested it with Valkyre)
Click on the “Fusion Torpedo” weapon module
Crash
Steps 3 and 4 aren’t always necessary, depending on whether or not the weapon modules for the alliance cruiser have already been reloaded. These steps just for it to reload.
It looks like it is happening because the module screen isn’t reloaded when you switch between ships of the same hull class, even if they are of different races. Click on the module not available to that race and ‘boom’.
Gotten a similar error message. See screenshot. Was trying to right-click-edit a valhalla loaded with cloaking modules in most of its slots from the challenge screen.
Got this error message today (BETA 1.06), I believe I was doing the same operation as Omnitronic (right click to edit ship from deployment screen). It was a Rebel Minotaur, if that matters.
Here’s the message log from “debugdata\errors.txt”:
Strange. This shouldn’t be a problem, as it self-checks on start-up that these are all valid. However, I’m adding a more helpful error message to 1.08, so if it still triggers I will at least know why
If it is somehow just bad data, then its a certain combination of race of ship and ship module.
I’ve had this problem and fixed it. got to the star wars mod post and find one of my posts that looks like a race file that i copied and pasted in one of my posts. replace your star wars race file with the one i provided. ONLY THE RACE FILE.