The game struck me as a little easy (bear in mind this is maybe my fifth game). Then I realised the USA scenario must be the tough one.
Or maybe not.
The same strategy works all the time.
- Increase community policing to max (nearly free in terms of points and money)
- Give out school dinners and free eye tests to cheaply reduce poverty and its nasty effects.
- Crank the state health service through the roof, ignoring the cost completely
- Fix the economy by throwing education and tax breaks at it
- Make sure the threats under “everyone” are taken care of, eg air pollution
- Pick a special interest group to pander to/destroy. Farmers (agri/rural incentives), state employees (fits in with state health/education/defence) and religious(faith schools, evolution) are the best, in that order. You can control the size of these groups as well as how much they like you. *Edit: Smokers and drinkers are easy targets too, especially as you should kill tobacco tax in step 2. Always encourage smoking and drinking! *
- Fiddle with income/sales/corporate taxes and crap that makes no difference between clicking “next turn” (you might want to turn on phone tapping if you have an organised crime problem).
Am I missing something? Does the game need to be modded? Is it just meant to be an expression of the authors longing for school dinners and friendly policemen? I kind of like it, I’m just shocked at how simple it is to beat.