Engine Assembly


#1

Hello all.

So ive played around with this game alot so far, its fun but its missing some parts.

A little about me, i am a “Launch Engineer” working for a teir 1 supplier linked to Volvo Cars.

The “fit valves” is really innoying and i doubt that any car company in the world would build the engine in the actual car, i know for an example that volvo builds there “subframe” as an seperate line and then merge chassie with the subframe to form a vehicle.

looking around in the diffrent files it does not seem to be able to with ease make the subassembly a seperate line so i started to try to make it as a “make” part.

“Make engine” would require the parts needed to build the engine today (Radiator, valves, starter and flywheel) this would be done on a stand alone station and then moved to assembly line as an “engine” but due to some of the needed text beeing used by the actual game i could not implement it (and the game just crash without any kind of info on why and what went wrong)

instead i changed this peice of code:
File= Fit_valves

and make
[resources]
valve = 4

to
[resources]
valve = 1

(Found here)
C:\Program Files (x86)\Production Line\data\simulation\tasks

ofcourse this will not help to sort out the initial issue but atleast it leaves less strain on supply chain.


#2

Hi Viscos

Many thanks for this small mod
Very simple and saves some hair on the head
I set mine to 2

again
thankyou

ozpush

from the land down under