Error 36

Got this error on startup

// date set due to Error 41
1/9/2008 - 6::42 - Error 36. Please contact tech Support:…\src\winmain.cpp 45

// drawdebug
Initialising 3D Engine
Driver : nv4_disp.dll
Description : NVIDIA GeForce 8800 GTS 512
DeviceName : \.\DISPLAY1
About to Create 3D Device with width: 1280 and height : 1024
Checking For Shader Support
NumSimultaneousRTs:4
hal_caps.PixelShaderVersion >= D3DPS_VERSION(2, 0)
Finished initialising 3D Engine
Initialising Render target of 512 X 512 rt_ship
rt_ship
Initialising Render target of 2048 X 2048 rt_offscreen1
rt_offscreen1
Initialising Render target of 2048 X 2048 rt_offscreen2
rt_offscreen2
titlescreen2048.bmp
cwfont20.dds
zekton16.dds

----DEBUG FILE----
Windows XP detected
GSB Debug File. App version Beta 1.0
Desktop resolution is 1920 x 1200
Initialising Direct3D
Initialising global vertex buffer
creating render targets
success in initialising 3D
Initialising Direct Input
Finished Initialising Direct Input

// Also drivers are up to date etc.

This is the same as error 41, and should mysteriously go away within the hour as the game auto-patches.