Expand on-production-line stockpile for complex stations

I’m starting to hit issues with Door Fitting and Window stations, because every time I fit a door with all of the bells and whistles, the station immediately runs out of servos or chips or similar.

This then means that for every change of vehicle, there’s a pause as more stock is fetched.

It would surely make sense for these “bigger” stations to have greater storage capacity? It’s a great game and a fantastic concept though.

I’m honestly hoping we get sub-production lines, especially for the doors and engines. So you assemble the door frame, the electronics, the mechanicals, stick the window in, then that entire assembly gets put onto the car in one station. Same thing with the engine.