Hey guys,
I recently uninstalled the game and yesterday I’ve installed it again. But when I now try to run
Gratuitous Space Battles it always gives me errors.
The error on the first launch:
ERROR - FMOD[Failed to init FMOD] (58) Error creating hardware sound buffer.
:…\src\GUI_Sounds.cpp 635
Then it crashes back to desktop.
When I then try to run it again the error message is:
Failed to initialise 3D Engine:…\src\Game.cpp 284
I have checked the older versions too:
On v1.23 its …Game.cpp 282
On v1.24 its …Game.cpp 278
On v1.25 its …Game.cpp 279
On v1.30 its …Game.cpp 284
When I delete the
“C:\Documents and Settings\MyUsername\My Documents\My Games\GratuitousSpaceBattles”
directory and launch the game again, it gives me the first error message again.
Why doesn’t the game work anymore?
Here are the error messages:
v1.24 WHEN I RUN THE GAME FOR THE FIRST TIME:
debug.txt
----DEBUG FILE----
Windows XP detected
GSB Debug File. App version Full 1.24
Writing default options
Desktop resolution is 1152 x 864
Initialising Sound Engine
errors.txt
12/4/2010 - 17::13 - ERROR - FMOD[Failed to init FMOD] (58) Error creating hardware sound buffer.
:…\src\GUI_Sounds.cpp 635
v1.24 WHEN I RUN THE GAME FOR THE SECOND TIME:
debug.txt
----DEBUG FILE----
Windows XP detected
GSB Debug File. App version Full 1.24
Desktop resolution is 1152 x 864
Initialising Direct3D
drawdebug.txt
Initialising 3D Engine
Driver : nv4_disp.dll
Description : NVIDIA GeForce FX 5600
DeviceName : \.\DISPLAY1
About to Create 3D Device with width: 0 and height : 0
Attempting software Vertex Processing
errors.txt
9/4/2010 - 17::13 - D3DERR_INVALIDCALL
9/4/2010 - 17::13 - CreateDevice
9/4/2010 - 17::13 - D3DERR_INVALIDCALL
9/4/2010 - 17::13 - software vertex processing failed
9/4/2010 - 17::13 - Failed to initialise 3D Engine:…\src\Game.cpp 278
In hope you can help,
GuestGSB