Failed to Initialize 3d Engine error ../src/Game.cpp 279

It’s a NVIDIA GeForce2 MX:

General Information :
Manufacturer : Nvidia
Model : NVIDIA GeForce2 MX/MX 400
Bus Type : AGP
Total Memory : 64 MB
Processor : GeForce2 MX/MX 400
Converter : Integrated RAMDAC
Refresh Rate (min/max) : 56/75 Hz

GPU Information :
Number of GPU : 1
Processor : NV11
Revision : B2
Bus : 128-bit
Memory Type : SDRAM
GPU Frequency : 175 MHz
Memory Frequency GPU : 334.09 MHz
Texels : 700 MTexels/s
DirectX Support : 7.0

Cheers,

Ron

That may not be enough video memory. If you change that file to be 1024 by 768 and windowed=1, it may run ok then.
Cheers

Hey guys,
I recently uninstalled the game and yesterday I’ve installed it again. But when I now try to run
Gratuitous Space Battles it always gives me errors.

The error on the first launch:
ERROR - FMOD[Failed to init FMOD] (58) Error creating hardware sound buffer.
:…\src\GUI_Sounds.cpp 635

Then it crashes back to desktop.

When I then try to run it again the error message is:
Failed to initialise 3D Engine:…\src\Game.cpp 284

I have checked the older versions too:
On v1.23 its …Game.cpp 282
On v1.24 its …Game.cpp 278
On v1.25 its …Game.cpp 279
On v1.30 its …Game.cpp 284

When I delete the
“C:\Documents and Settings\MyUsername\My Documents\My Games\GratuitousSpaceBattles”
directory and launch the game again, it gives me the first error message again.

Why doesn’t the game work anymore?

Here are the error messages:

v1.24 WHEN I RUN THE GAME FOR THE FIRST TIME:

debug.txt
----DEBUG FILE----
Windows XP detected
GSB Debug File. App version Full 1.24
Writing default options
Desktop resolution is 1152 x 864
Initialising Sound Engine

errors.txt
12/4/2010 - 17::13 - ERROR - FMOD[Failed to init FMOD] (58) Error creating hardware sound buffer.
:…\src\GUI_Sounds.cpp 635

v1.24 WHEN I RUN THE GAME FOR THE SECOND TIME:

debug.txt
----DEBUG FILE----
Windows XP detected
GSB Debug File. App version Full 1.24
Desktop resolution is 1152 x 864
Initialising Direct3D

drawdebug.txt
Initialising 3D Engine
Driver : nv4_disp.dll
Description : NVIDIA GeForce FX 5600
DeviceName : \.\DISPLAY1
About to Create 3D Device with width: 0 and height : 0
Attempting software Vertex Processing

errors.txt
9/4/2010 - 17::13 - D3DERR_INVALIDCALL
9/4/2010 - 17::13 - CreateDevice
9/4/2010 - 17::13 - D3DERR_INVALIDCALL
9/4/2010 - 17::13 - software vertex processing failed
9/4/2010 - 17::13 - Failed to initialise 3D Engine:…\src\Game.cpp 278

In hope you can help,
GuestGSB

Just today - new install via Steam, using wine on Ubuntu 10.04 AMD64.

The prefs.ini file in My Games was created, and I got the 3d engine initialisation error. Putting a stanza in it like this thread suggests let it get through to the sound initialisation step where it breaks now - I’m looking around on the forms for hints on that :slight_smile:

It’s definitely worth checking for any updated drivers for your soundcard, and worth turning off any fancy-pants options for sound hardware acceleration or effects under the sound card driver options. That stuff can often screw up.