I thought it would make sense for players to be able to track the extent to which each imported component (by imported I mean through a resource importer, not made locally) contributed to costs, so have added a new tab to the financial GUI:
The table can be sorted by any of the time periods, and sorting it ‘again’ by the same period toggles between sorting by numbers or by total cost. I’m not sure thats intuitive, but thats how I did it
The pie chart should be fairly self explanatory, the tabs let you toggle a combination of time periods and by numbers/costs.
The tabs need some code to distinguish the currently selected one from the others, I’m working on that now. I also think it probably makes sense to scale the whole size of this GUI more for people depending on monitor size. I have 2560 monitors, but its limited to 768 height for laptops right now which is…wasteful