I was building a “Fit Bodyframe” module and connecting it to the conveyor belts.
There are 2 issues I’m having:
The lined up chassis are not going into the module even though there are enough parts and all is facing the correct way
I can’t connect back to the “main” conveyor belt that feeds in my original “Fit Body” module
Edit: OK I fixed it by first demolishing one tile of conveyor belt, but I guess this should not be the way to do it in general
Second edit: see second image, now the ones with a fitted frame don’t go into the main line, how can I make them go?
Third edit: I started a new game where I did something similar but when going to the Fit Body module everything is placed again instead of completing it
My understanding is that things need to be wired up like this when you are paralleling stations
^=>Fit Body=> ^ => Paint
Make Chassis => => => Fit Body => ^
so that the vehicles are all at the same stage of progress on the line - so to fix your example connect the conveyor from your new fit body station to the production line after the exit of your old/original one
I’m not quite sure whats going on, but the above post is right, each slot checks the ‘input’ vehicle and it wont let it in if it does not already have its previous requirements met. I’m working on a car-based GUI that will make these sorts of things much more obvious
So you want to run a car into the Fit Bodyframe sub-module to do that part, and then the original Fit Body station to do all the other parts of the Fit Body step? I think the way the game works, it will get to the Fit Body station, see that the Bodyframe is on, and think that it’s already been through the station.