[Fixed 1.08][Bug 1.07] crash when supply stockpile added.

11/2/2017 - 14::0 - Assertion failure:filename:..\src\GUI_TextureCache.cpp,linenum:23 11/2/2017 - 14::0 - Assertion failure:filename:..\src\GUI_TextureCache.cpp,linenum:23 11/2/2017 - 14::0 - Assertion failure:filename:..\src\GUI_TextureCache.cpp,linenum:23 11/2/2017 - 14::1 - D3DERR_INVALIDCALL 11/2/2017 - 14::1 - Begin Scene 11/2/2017 - 14::6 - D3DERR_INVALIDCALL 11/2/2017 - 14::6 - Begin Scene 11/2/2017 - 14::11 - D3DERR_INVALIDCALL 11/2/2017 - 14::11 - Begin Scene 11/2/2017 - 14::16 - D3DERR_INVALIDCALL 11/2/2017 - 14::16 - Begin Scene 11/2/2017 - 14::20 - Assertion failure:filename:..\src\GUI_TextureCache.cpp,linenum:23 11/2/2017 - 14::20 - Assertion failure:filename:..\src\GUI_TextureCache.cpp,linenum:23 11/2/2017 - 14::20 - Assertion failure:filename:..\src\GUI_TextureCache.cpp,linenum:23 11/2/2017 - 14::20 - D3DERR_INVALIDCALL 11/2/2017 - 14::20 - Begin Scene 11/2/2017 - 14::21 - Assertion failure:filename:..\src\GUI_TextureCache.cpp,linenum:23 11/2/2017 - 14::21 - Assertion failure:filename:..\src\GUI_TextureCache.cpp,linenum:23 11/2/2017 - 14::21 - Assertion failure:filename:..\src\GUI_TextureCache.cpp,linenum:23 11/2/2017 - 14::22 - D3DERR_INVALIDCALL 11/2/2017 - 14::22 - Begin Scene

if you start with my savegame

the way to reproduce the crash.

1: add a stockpile - rubber ( number 1 on SS )
2: add make tire ( number 2 )
3: add make brake ( number 3 )
then click on Supply Stockpile and it crash. last time … the fisrt stockpile worked… but the other one crashed the game.

btw. great job on 1.0.7 i see a lot of improvment. keep it up!


stockpile.7z (236 KB)

Thanks, i’ll investigate.
Wow…you like resource conveyor belts then? :smiley:

Ok fixed it I think…will be in the next patch. Sorry about that. Depending how angry people are I may bring forward 1.08…

yeah

i am a bit “extreme” for belts. but it’s efficient this way for now.
i am trying different things… so i find bugs. but dont get me wrong i love this !

thanks

Argh… damn it.

I largely depend on Supply stockpiles due to long distances. I’m not angry though, but it would be nice to see a hotfix for the issue. xD

But that said with 1.06 I already had major performance issues (Slow downs while using the stockpile placement tool) when I already had several stock piles.

+1 hot fix maybe? :slight_smile:

Well… I think a fast hotfix might not be really necessary…

I found a workaround… if you pause the game and then add the stockpile it shouldn’t crash… or at least it only crashes for me when the game is not paused.

So from my perspective the bugfix with 1.08 can wait a few days until more fixes/features have been added.