the game will now draw 32,684 identical floor tiles of any specific floor image. The tiles still exist even if you go voer that, they just don’t get drawn. With lots of different floor textures you can go over that limit.
And when you zoom in, its only visible ones that count.
the game crashes on start as soon as the x and y of the map size are not identical.
The attached factory will work even in 1.10 as long as the map size is set to 230 x 230 but it needs only to be 150 x 230 … but then it will crash on ‘creating factory’. mission_crazy8.txt (5.36 KB)