Down in the dumps about not having enough crewpersons to operate all of your frigate gadgetry at the same time?
Or, worse, having to use two or even three module spaces solely for crew accommodation if you DO want to have an effective warship?
Fret no longer, comrades. I present to you the Type III crew module. Plenty of room for plenty of folks. And in a package that takes up only one module space. More room for armor, engines, and guns, as it should be.
Now go open up a can of Whoop-Ass on your enemy with a squadron of deadlier, quicker, better frigates in your fleet!
[config] unlockcost = 0 lockable = 0 classname = "SIM_CrewModule" category = "OTHER" size = "FRIGATE" name = "frigate crew III" guiname = "Crew Module III" description = "Extra large, extra tough, extra useful! This huge crew section will house the personnel your new modules need - in comfort as well as safety." weight = 46 cost = 55 hitpoints = 46 icon = module_crew_reinforced.dds crew_required = 0 powerconsumed = 1.3 crewsupply = 114 slot_type = STANDARD [dataitems] 0 = cost,DECIMAL 1 = weight,DECIMAL 2 = hitpoints,DECIMAL 3 = crewsupply,INTEGER 4 = powerconsumed,DECIMAL