Got the blues about never having enough gigawatts to go around on your frigates?
The three kinds of frigate power generators in a stock install of the game leave your smaller combat ships rather wimpy and weak. Or hard-hitting, yes, but so very sllooooowww. I’ve even heard of frustrated frigate captains resorting to placement of additional power generators inside of weapons hardpoints. Argh!
Fear not…I’ve got the medicine to cure this; the Type IV. It lets your frigates become the ships that they were meant to be.
[config] unlockcost = 0 lockable = 0 classname = "SIM_PowerModule" category = "OTHER" size = "FRIGATE" name = "frigate power IV" guiname = "Power Generator IV" description = "The latest frigate destructo-toys won't energize themselves, you know. Introducing the Type IV power core, featuring 'Wave Motion' tech...your new best friend." weight = 68 hitpoints = 13 cost = 145 icon = module_powergen_v7.dds crew_required = 18 powerconsumed = 0 powerproduced = 48 slot_type = STANDARD [dataitems] 0 = cost,DECIMAL 1 = weight,DECIMAL 2 = hitpoints,DECIMAL 3 = powerproduced,DECIMAL 4 = crew_required,INTEGER