I’ve just purchased the game and I’m having problems running it. The symptoms are:
constant stuttering or lockups for 1-5 seconds at a time (during battles), particularly when there is combat or when I place a new turret/troops (looks to me like just as the sprite appears on the screen).
once battle is full on, it pretty much just constantly freezes with the occasionally 1-2 sec burst of something actually moving
audio tracks ‘jumping’ and small 1 sec freezes whilst in the game menus
My system is an MSI GT780DX laptop. Its got more oomph than most desktops, although it obviously has different hardware:
GTX570M gfx card
So far I’ve tried the following:
Running GTB direct from the exe instead of Steam
Turning off all settings, and then turning down resolution to smallest, turning on all settings one by one in various configurations
Turning off music, sound, etc
Running in fullscreen and windowed
Disabling every irrelevent service on my computer (started with the audio services but have disabled literally everything nonessential)
I’m pretty much at my wits’ end trying to make this work; I’m assuming its either:
Driver incompatibility (maybe no one else has used similar hardware to this yet?)
Any time I change from fullscreen to windowed, I get the ‘failed to initialise engine’ error. Which leads me further to believe that this may be related to the game having issues with the GeForce mobile drivers.
Any help would be greatly appreciated as I’ve been very much looking forward to this game
Something that has caused trouble in just about every game I’ve ever played on my various laptops…shadows. Always seems to be a problem with the Nvidia laptop chipsets for some reason. Don’t know if this will solve your problem in this game, but one of the first things I do after installing a game on my laptop is uncheck or turn off any shadow settings. Try turning off shadows and shadow maps under the video options…my laptop didn’t like the drifting smoke either, but the video card is about 2.5 years old (GT240M)
Interesting… I’d love to get the game working good for you. You say you have tried launching the game from outside steam, have you tried actually physically exiting steam, so steam itself is definitely not running, then trying the game? I would be very interested to know if that makes a difference.
UI have the game running quite happily (without full options) on an asus ultrabook with relatively poor video, so I suspect it’s either drivers, or some steam-integration related issue.
If runnign without steam in the background fixes it PLEASE email em or post here to tell me.
if it does not, could you email the debug files to cliff AT positech dot co dot uk
they are found here:
\my documents\my games\gratuitous tank battles\debug
GTB shadows are very simple. The thing that will crush performance is the ‘distortion’ effect and the shadowmaps.
I looked at the debug files and cannot find any problems, which suggests that it is either buggy drivers or just raw lack of performance, I’m not familiar enough with that video card to know if it should be performing well or not.
Do you have your windows experience score or 3dmark score tests for comparison?
I’m assuming only a low end, or mobile video chipset would have this sort of problem.
It’s not a lack of performance. The gfx chip is pretty much one step down from top end in mobile and the rest of the machine is pretty monstrous. I’m gonna assume its driver related. I’ll do some testing and see if I can find out anything useful.
FYI, it was pretty quick to narrow down the culprit of the game freezes;
After a brief run of perfmon with most of the relevant performance counters turned on, its evident that when GTB is running, there are an inordinate number of DPCs queued on the core that it’s bound to.
On my machine, this is in the region of 2-3k average, spiking up to around 8k max. At around 5-6k, the CPU chokes on the volume of incoming DPCs it’s trying to process and the game locks up. Its consistent and reproducible. Either this is something that GTB is doing (unlikely) or a driver issue with GTB specifically (most likely).
When I have some more time to diagnose I’ll work out which driver is causing my issue.
I’m getting the exact same issue. When I place a turret, change screens in the main menu, or am in a battle in general the game…stutters. It freezes up for 1-5 seconds, and it does this often enough that it is completely unplayable.
For reference I have done everything Calmdown did, re-installing the game, setting all graphics settings to lowest, etc. with no effect. In case it is relivent, I have:
Phenom 9950 quad core CPU
GTS 250 gfx
I do not know how to verify if it is a driver issue or not, but I am checking to see if updating them does anything.
Akark, would you be prepared to run a little diagnostic tool from valve that might help us (me and valve) to identify the cause? We can’t reproduce the problem, and we need someone like you to help. If so, Can I email you the details? (or rather, get jason from valve to do so…)
I never got an e-mail from Jason, or anyone from Valve. I got your e-mail reply to my own tho. I am still willing to help with the issue, and I just assume that you are correct; they are likely swamped with the summer sale at the moment.
I am having the identical problem as the previous two. Normally I’d be raging about it, but because I like these games so much, I just want to help. Is there anything I can do that hasn’t been done? Is there any information that would help from my build?