Challenge posted: MDK Erlandr
Ships:
[code][config]
name = speed
guiname = Speed
hull = Federation Leopard Fighter
cost = 66
[modules]
0 = fighter_rocket,
1 =
2 = fighter_engine II,
3 = [/code]
[code][config]
name = torpedo
guiname = Torpedo
hull = Federation Leopard Fighter
cost = 138
[modules]
0 = fighter torpedo,
1 = fighter_armour III,
2 = fighter_engine II,
3 = fighter_engine,[/code]
[code][config]
name = pad
guiname = Pad
hull = Federation Puma Frigate hull
cost = 888
[modules]
0 = frigate_ion_cannon,
1 = frigate shield II,
2 = frigate_armour IV,
3 = frigate tractor,
4 = frigate_engine,
5 = frigate_armour IV,
6 = frigate crew II,
7 = frigate antifighter missile,
8 = frigate antifighter missile,
9 = frigate power,
10 = frigate power,[/code]
[code][config]
name = distance
guiname = Distance
hull = Federation Panther Cruiser hull
cost = 2221
[modules]
0 = cruiser_beamlaser,
1 = cruiser_beamlaser,
2 = cruiser plasma,
3 = cruiser plasma,
4 = cruiser crew II,
5 = cruiser_armour V,
6 = cruiser plasma,
7 = cruiser plasma,
8 = cruiser_engine,
9 = cruiser shield reflective,
10 = cruiser shield reflective,
11 = cruiser power II,
12 = cruiser power II,
13 = cruiser plasma,
14 = cruiser plasma,[/code]
Deployment:
[code][ship0]
shipid = 1
name = Empathic enthalpy
design = distance
pos = 672,192
quantity = 1
angle = 90
behaviour_0 = ATTACK_FRIGATES,-1,0.50,700.00
behaviour_1 = ATTACK_CRUISERS,-1,0.80,700.00
behaviour_2 = CO_OPERATIVE,-1,0.00,0.00
behaviour_3 = VULTURE,-1,0.00,0.00
angle = 90
[ship1]
shipid = 2
name = Probiotic army
design = distance
pos = 672,288
quantity = 1
angle = 90
behaviour_0 = ATTACK_FRIGATES,-1,0.50,700.00
behaviour_1 = ATTACK_CRUISERS,-1,0.80,700.00
behaviour_2 = CO_OPERATIVE,-1,0.00,0.00
behaviour_3 = VULTURE,-1,0.00,0.00
angle = 90
[ship2]
shipid = 3
name = Tentative tentacles
design = distance
pos = 672,480
quantity = 1
angle = 90
behaviour_0 = ATTACK_FRIGATES,-1,0.50,700.00
behaviour_1 = ATTACK_CRUISERS,-1,0.80,700.00
behaviour_2 = CO_OPERATIVE,-1,0.00,0.00
behaviour_3 = VULTURE,-1,0.00,0.00
angle = 90
[ship3]
shipid = 4
name = Natural de-selection
design = distance
pos = 672,576
quantity = 1
angle = 90
behaviour_0 = ATTACK_FRIGATES,-1,0.50,700.00
behaviour_1 = ATTACK_CRUISERS,-1,0.80,700.00
behaviour_2 = CO_OPERATIVE,-1,0.00,0.00
behaviour_3 = VULTURE,-1,0.00,0.00
angle = 90
[ship4]
shipid = 5
name = Look for the blind spot
design = distance
pos = 672,768
quantity = 1
angle = 90
behaviour_0 = ATTACK_FRIGATES,-1,0.50,700.00
behaviour_1 = ATTACK_CRUISERS,-1,0.80,700.00
behaviour_2 = CO_OPERATIVE,-1,0.00,0.00
behaviour_3 = VULTURE,-1,0.00,0.00
angle = 90
[ship5]
shipid = 6
name = The first time ever I saw your race
design = distance
pos = 672,864
quantity = 1
angle = 90
behaviour_0 = ATTACK_FRIGATES,-1,0.50,700.00
behaviour_1 = ATTACK_CRUISERS,-1,0.80,700.00
behaviour_2 = CO_OPERATIVE,-1,0.00,0.00
behaviour_3 = VULTURE,-1,0.00,0.00
angle = 90
[ship6]
shipid = 7
name = Head in the clouds
design = distance
pos = 576,1056
quantity = 1
angle = 90
behaviour_0 = ATTACK_FRIGATES,-1,0.50,700.00
behaviour_1 = ATTACK_CRUISERS,-1,0.80,700.00
behaviour_2 = CO_OPERATIVE,-1,0.00,0.00
behaviour_3 = VULTURE,-1,0.00,0.00
angle = 90
[ship7]
shipid = 8
name = Dream on
design = distance
pos = 480,1152
quantity = 1
angle = 90
behaviour_0 = ATTACK_FRIGATES,-1,0.50,700.00
behaviour_1 = ATTACK_CRUISERS,-1,0.80,700.00
behaviour_2 = CO_OPERATIVE,-1,0.00,0.00
behaviour_3 = VULTURE,-1,0.00,0.00
angle = 90
[ship8]
shipid = 26
name = Tactile hallucination
design = speed
pos = 384,576
quantity = 16
angle = 90
behaviour_0 = ATTACK_FIGHTERS,-1,1.00,200.00
behaviour_1 = ATTACK_FRIGATES,-1,0.00,450.00
behaviour_2 = ATTACK_CRUISERS,-1,0.00,450.00
behaviour_3 = CO_OPERATIVE,-1,0.00,0.00
behaviour_4 = VULTURE,-1,0.00,0.00
behaviour_5 = ESCORT,8,308.65,0.00
angle = 90
[ship9]
shipid = 29
name = Law of diminishing returns
design = speed
pos = 384,480
quantity = 16
angle = 90
behaviour_0 = ATTACK_FIGHTERS,-1,1.00,200.00
behaviour_1 = ATTACK_FRIGATES,-1,0.00,450.00
behaviour_2 = ATTACK_CRUISERS,-1,0.00,450.00
behaviour_3 = CO_OPERATIVE,-1,0.00,0.00
behaviour_4 = VULTURE,-1,0.00,0.00
behaviour_5 = ESCORT,1,308.65,0.00
angle = 90
[ship10]
shipid = 30
name = Solar Ninja
design = speed
pos = 288,480
quantity = 16
angle = 90
behaviour_0 = ATTACK_FIGHTERS,-1,1.00,200.00
behaviour_1 = ATTACK_FRIGATES,-1,0.00,450.00
behaviour_2 = ATTACK_CRUISERS,-1,0.00,450.00
behaviour_3 = CO_OPERATIVE,-1,0.00,0.00
behaviour_4 = VULTURE,-1,0.00,0.00
behaviour_5 = ESCORT,3,308.65,0.00
angle = 90
[ship11]
shipid = 31
name = Displacement inactivity
design = speed
pos = 288,576
quantity = 16
angle = 90
behaviour_0 = ATTACK_FIGHTERS,-1,1.00,200.00
behaviour_1 = ATTACK_FRIGATES,-1,0.00,450.00
behaviour_2 = ATTACK_CRUISERS,-1,0.00,450.00
behaviour_3 = CO_OPERATIVE,-1,0.00,0.00
behaviour_4 = VULTURE,-1,0.00,0.00
behaviour_5 = ESCORT,6,308.65,0.00
angle = 90
[ship12]
shipid = 32
name = Implausibility clause
design = torpedo
pos = 288,192
quantity = 16
angle = 90
behaviour_0 = ATTACK_FRIGATES,-1,1.00,400.00
behaviour_1 = ATTACK_CRUISERS,-1,1.00,400.00
behaviour_2 = CO_OPERATIVE,-1,0.00,0.00
behaviour_3 = VULTURE,-1,0.00,0.00
behaviour_4 = ESCORT,5,100.00,0.00
angle = 90
[ship13]
shipid = 33
name = Anxiety, attack, disorder
design = torpedo
pos = 288,288
quantity = 16
angle = 90
behaviour_0 = ATTACK_FRIGATES,-1,1.00,400.00
behaviour_1 = ATTACK_CRUISERS,-1,1.00,400.00
behaviour_2 = CO_OPERATIVE,-1,0.00,0.00
behaviour_3 = VULTURE,-1,0.00,0.00
behaviour_4 = ESCORT,5,100.00,0.00
angle = 90
[ship14]
shipid = 34
name = Sticks and stones
design = torpedo
pos = 384,192
quantity = 16
angle = 90
behaviour_0 = ATTACK_FRIGATES,-1,1.00,400.00
behaviour_1 = ATTACK_CRUISERS,-1,1.00,400.00
behaviour_2 = CO_OPERATIVE,-1,0.00,0.00
behaviour_3 = VULTURE,-1,0.00,0.00
behaviour_4 = ESCORT,5,100.00,0.00
angle = 90
[ship15]
shipid = 35
name = Lasers R Us
design = torpedo
pos = 384,288
quantity = 16
angle = 90
behaviour_0 = ATTACK_FRIGATES,-1,1.00,400.00
behaviour_1 = ATTACK_CRUISERS,-1,1.00,400.00
behaviour_2 = CO_OPERATIVE,-1,0.00,0.00
behaviour_3 = VULTURE,-1,0.00,0.00
behaviour_4 = ESCORT,5,100.00,0.00
angle = 90
[ship16]
shipid = 36
name = Little Green Men
design = pad
pos = 864,192
quantity = 1
angle = 90
behaviour_0 = ATTACK_FIGHTERS,-1,1.00,550.00
behaviour_1 = ATTACK_FRIGATES,-1,0.70,421.43
behaviour_2 = ATTACK_CRUISERS,-1,0.50,421.43
behaviour_3 = CO_OPERATIVE,-1,0.00,0.00
behaviour_4 = VULTURE,-1,0.00,0.00
behaviour_5 = FORMATION,1,0.00,0.00
angle = 90
[ship17]
shipid = 37
name = Catatonic pick-me-up
design = pad
pos = 864,288
quantity = 1
angle = 90
behaviour_0 = ATTACK_FIGHTERS,-1,1.00,550.00
behaviour_1 = ATTACK_FRIGATES,-1,0.70,421.43
behaviour_2 = ATTACK_CRUISERS,-1,0.50,421.43
behaviour_3 = CO_OPERATIVE,-1,0.00,0.00
behaviour_4 = VULTURE,-1,0.00,0.00
behaviour_5 = FORMATION,2,0.00,0.00
angle = 90
[ship18]
shipid = 38
name = Well, flagellate my flagella
design = pad
pos = 864,480
quantity = 1
angle = 90
behaviour_0 = ATTACK_FIGHTERS,-1,1.00,550.00
behaviour_1 = ATTACK_FRIGATES,-1,0.70,421.43
behaviour_2 = ATTACK_CRUISERS,-1,0.50,421.43
behaviour_3 = CO_OPERATIVE,-1,0.00,0.00
behaviour_4 = VULTURE,-1,0.00,0.00
behaviour_5 = FORMATION,3,0.00,0.00
angle = 90
[ship19]
shipid = 39
name = Planet Pounder
design = pad
pos = 864,576
quantity = 1
angle = 90
behaviour_0 = ATTACK_FIGHTERS,-1,1.00,550.00
behaviour_1 = ATTACK_FRIGATES,-1,0.70,421.43
behaviour_2 = ATTACK_CRUISERS,-1,0.50,421.43
behaviour_3 = CO_OPERATIVE,-1,0.00,0.00
behaviour_4 = VULTURE,-1,0.00,0.00
behaviour_5 = FORMATION,4,0.00,0.00
angle = 90
[ship20]
shipid = 40
name = Chaos theory in disarray
design = pad
pos = 864,768
quantity = 1
angle = 90
behaviour_0 = ATTACK_FIGHTERS,-1,1.00,550.00
behaviour_1 = ATTACK_FRIGATES,-1,0.70,421.43
behaviour_2 = ATTACK_CRUISERS,-1,0.50,421.43
behaviour_3 = CO_OPERATIVE,-1,0.00,0.00
behaviour_4 = VULTURE,-1,0.00,0.00
behaviour_5 = FORMATION,5,0.00,0.00
angle = 90
[ship21]
shipid = 41
name = Innovate don’t interrogate
design = pad
pos = 864,864
quantity = 1
angle = 90
behaviour_0 = ATTACK_FIGHTERS,-1,1.00,550.00
behaviour_1 = ATTACK_FRIGATES,-1,0.70,421.43
behaviour_2 = ATTACK_CRUISERS,-1,0.50,421.43
behaviour_3 = CO_OPERATIVE,-1,0.00,0.00
behaviour_4 = VULTURE,-1,0.00,0.00
behaviour_5 = FORMATION,6,0.00,0.00
angle = 90
[ship22]
shipid = 42
name = Total Overkill
design = pad
pos = 768,1056
quantity = 1
angle = 90
behaviour_0 = ATTACK_FIGHTERS,-1,1.00,550.00
behaviour_1 = ATTACK_FRIGATES,-1,0.70,421.43
behaviour_2 = ATTACK_CRUISERS,-1,0.50,421.43
behaviour_3 = CO_OPERATIVE,-1,0.00,0.00
behaviour_4 = VULTURE,-1,0.00,0.00
behaviour_5 = FORMATION,7,0.00,0.00
angle = 90
[ship23]
shipid = 43
name = Free disassociation
design = pad
pos = 672,1152
quantity = 1
angle = 90
behaviour_0 = ATTACK_FIGHTERS,-1,1.00,550.00
behaviour_1 = ATTACK_FRIGATES,-1,0.70,421.43
behaviour_2 = ATTACK_CRUISERS,-1,0.50,421.43
behaviour_3 = CO_OPERATIVE,-1,0.00,0.00
behaviour_4 = VULTURE,-1,0.00,0.00
behaviour_5 = FORMATION,8,0.00,0.00
angle = 90
[ship24]
shipid = 44
name = Intimidate don’t imitate
design = pad
pos = 576,1248
quantity = 1
angle = 90
behaviour_0 = ATTACK_FIGHTERS,-1,1.00,550.00
behaviour_1 = ATTACK_FRIGATES,-1,0.70,421.43
behaviour_2 = ATTACK_CRUISERS,-1,0.50,421.43
behaviour_3 = CO_OPERATIVE,-1,0.00,0.00
behaviour_4 = VULTURE,-1,0.00,0.00
behaviour_5 = FORMATION,8,0.00,0.00
angle = 90
[ship25]
shipid = 45
name = Behold My Tentacles
design = pad
pos = 768,1152
quantity = 1
angle = 90
behaviour_0 = ATTACK_FIGHTERS,-1,1.00,550.00
behaviour_1 = ATTACK_FRIGATES,-1,0.70,421.43
behaviour_2 = ATTACK_CRUISERS,-1,0.50,421.43
behaviour_3 = CO_OPERATIVE,-1,0.00,0.00
behaviour_4 = VULTURE,-1,0.00,0.00
behaviour_5 = FORMATION,8,0.00,0.00
angle = 90
[/code]