This mod is a compilation of every mod on this forum (with permission to use), as well as my own mods. This will not only take a massive amount of time to develop, but the mod’s final size might be sort of close to one gigabyte. I plan to get it ALL done sometime over the next few months.
[size=150]PERCENTAGE COMPLETE[/size]:
- graphics: 0.5%
- coding: 0%
- other: 5%
- total: 2%
[size=70](I have a really long way to go)[/size]
The current plans are this:
Every module, race, and other stuff from every mod, expansion, and base game will be fully revamped, redone, re-whatever-ed, until everything is unique and wild and fun!
The current plans for each race are:
[size=150]- Unique bonuses to each race:[/size]
Federation: Integrity and Power
Alliance: Speed and Armour
Empire: Shields and Power
Rebels: Speed and Integrity
Nomads: Cost and Speed
Swarm: Huge Cost and Speed bonus, but impairments toward Integrity and Power.
Tribe: Integrity and Armour
Order: Shields and Speed
Race bonuses are affected by ship classes:
[size=75]Fighter: 10%[/size]
[size=85]Corvette: 15%[/size]
Frigate: 20%
Destroyer: 25%
Cruiser: 30%
[size=115]Dreadnought: 40%[/size]
[size=115]Juggernaut: 50%[/size]
[size=130]Worldship: 100%[/size]
[size=150]- 8 ship classes (from the original 3) for every race (including modded ones), which are:[/size]
Fighter (Size: 11-15) (Power Produced: 4-5) (1-5 hulls) (1 weapon slot, 1-3 module slots) (128x128 texture)
Corvette (Size: 20-40) (Power Produced: 10-15) (1-4 hulls) (1-2 weapon slots, 2-4 module slots) (256x256 texture)
Frigate (Size: 100-130) (Power Produced: 25-35) (1-5 hulls) (2-5 weapon slots, 4-7 module slots) (384x384 texture)
Destroyer (Size: 130-160) (Power Produced: 50-70) (1-4 hulls) (3-6 weapon slots, 3-8 module slots) (512x512 texture)
Cruiser (Size: 210-240) (Power Produced: 350-525) (1-6 hulls) (5-8 weapon slots, 8-12 module slots) (768x768 texture)
Dreadnought (Size: 300-425) (Power Produced: 650-850) (1-4 hulls) (8-12 weapon slots, 10-15 module slots) (1024x1024 texture)
Juggernaught (Size: 500-700) (Power Produced: 1500-2000) (1-3 hulls) (12-16 weapon slots, 15-20 module slots) (2048x2048 texture)
Worldship (Size: 800-900) (Power Produced: 9000-12000) (1-2 hulls) (16-20 weapon slots, 25-30 module slots) (4096x4096 texture)
Texture sizes are for MY new ships, not ones already included in the base game, expansions, or mods
[size=150]- Every module is race specific, but some can cross over into other races.[/size]
[size=150]-Said modules will also be semi-interchangeable:[/size]
[Fighter-Corvette]
[Frigate-Destroyer]
[Cruiser-Dreadnought-Juggernaut-Worldship] (Go ahead, try sticking a Worldship’s main gun onto a cruiser hull, see “how well” that works.)
-Tons of scenarios (I’m talking like 12-15 per race.)
-Tons of new backgrounds (for said scenarios)
-New sounds!
-New turret graphics!
-New music!
-New comm chatter!
-New ship names!
-New main menu!
[size=150]Current races that are allowed in the mod:[/size]
Alliance (No duh)
Federation (Duh)
Empire (Double-duh)
Rebels (Okay, I’m tired of saying duh, so I’m replacing duh with an asterisk.)
Tribe *
Swarm *
Order *
Nomads *
Unity 2.0
Union
Legios - Eich
Scavenger - Eich
Pirates! - Eich
Much of this is subject to change, and may be altered before long.
Before I get started, I definitely, DEFINITELY need permission from the owners of the following mods to include their mod into this giant compilation.
I might also tweak some of your stuff, if need be, to balance things out, even though I admit when it comes to balance I generally don’t know what I’m doing.
So don’t be surprised if I make mild changes, or even add new ships and “classes” to provide for what I plan to make this. I am sure that if my changes are bad, the community will let me know. But I’ll try not to shove the whole weight of the balance work onto you guys instead of on me.
Anyway, here is what mods I want to also include:
My own additions
Star Blazers - tater
Classic Dreadnoughts - Archduke Astro - Permission denied
Deserters - Ponyus
Eve-online - Lonestar and Severian-Void - Permission denied
Galactic Concordium - N3MES1S
Star Trek - N3MES1S - Permission conditional on future mod changes by creator
Star Wars Reloaded - Dantalion
Ancient vs Microbe - 123stw
Beastslayers - Peter1x9
The 3xper1ment4l era - SirJamon - Permission denied
His Voice - Kete
Homeworld united fleet - GATC (I’m separating Taiidan and Kushan)
If you are the owners of any of these mods, either post here or message me to tell me whether or not it’s alright to use your mod in this compilation.
If the owner of these mods has not logged in for a long time (i don’t know, let’s say 12 months or more as measured from today 2011-08-10, plus or minus four weeks), I will include their mod unless otherwise told. Hopefully this won’t be a bad move on my part. Maybe if a lot of mod creators are unreachable by me, i’ll just reverse course and remove my plans to use those modders own content. That sounds fair to me.
It might mess things up for a lot of my plans, but plans can change.
If I did not list your mod in this thread, just send me a message, or post here, and I will add it. Obviously your mod must have a race, or something unique, (not something where you can stick frigates and cruisers into squadrons, that is obviously not what I’m looking for, since I can do that myself rather easily.)
Updates are coming very soon!
I will also accept volunteer help, if you want to do anything, and not feel useless.
The mod will be fully compatible with everything, since I will be separating everything for each race.
[size=150]Some parts of my mod WILL overwrite the original GSB directory, so I request that you make a back-up of the game and name it something like ‘Gratuitous Universal Battles’ or something that signifies the mod’s game.[/size]
I’ll begin working when I get some permissions granted from owners of other mods on my list.
My first ship: