I just purchased both Democracy 1 & 2 based on the demos.
I liked the game concept and found the interface to be particularly intuitive and elegant.
I am also in the Systems field for more than 30 years. I am also connected with a number of small studio game development efforts.
I’ve been a beta tester for Panther Games (Australian company) for about five years. PG produces operational WWII battlefield simulations: RDOA/HTTR/COTA/BFTB.
I am also a member of AGE Studio (French company) for two years. We develope operational and grand strategy war games. Past titles include: BOA/AACW/NCP.
I did have one comment on one aspect not modeled in Dem1/2 which I think is an important aspect of politics. That is communications and the media.
I am American. For over year prior to the invasion of Iraq, speeches by Bush constantly mentioned Iraq and suggested that military action would be needed. A year of communications took place which prepared the American public for a war. When the war began, you would have had to have been in a coma to be surprised that the USA actually invaded Iraq. It was pretty obvious to anyone with a TV, radio, or a PC that war was coming. I think communications is an important part of the political scene which is not modeled in these games. I am not sure how I would do it, but I do know that it is missing.
Thanks.