Have you ever noticed how the game groups ships by spreading them out across the map, but humans (generally) group all their ships in a small cluster? Is this a problem, no… but it doesn’t seem as strategic, or fun in my oppinion.
Here is an idea though, what if there was a weapon with a large amount of splash damage, or a weapon that could hit multiple targets like a beam or something along those lines? You could balance this weapon by making it slow, and not extremely powerful, but still make it kick the crap out of people who always group their ships together. This would a lot more strategy to the game, make placement of ships important, and force you to have a variety of combat styles. No more bowl through the middle with plasma cannons strategy.
Feedback is welcome.