Guide - Hyperinflation Takeover

its definitely a deliberate game design choice that you can leverage a crisis to push through unpopular policies using emergency powers. Actually I recently played a game where I spent practically an entire term using emergency powers during a debt crisis in japan, and then managed to win re-election :smiley: (japan coming soon!)

It might be interesting to give stuff like this a super-long term negative impact on business confidence. Iā€™m sure there are countries that have been theoretically stable for a long time now, but business people will long memories will still not invest.

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