My cousin and I have been going back and forth having our own mini tournaments. We set the number of points and pilots and then we each design a fleet
for each of the 7 races (not Nomads yet). One tactic he has is to have a Tank cruiser move slightly ahead of his wall and all his fighters are escorting it.
My ships target his Tank until it pops and then I take a railroad spike to the head as all his fighters are unleashed at my wall.
Trying to find a way to mitigate this without going overboard on anti-fighter weaponry (takes away from fleet firepower and is useless if opponent doesn’t
Thanks in advance for any help!