Ok, I’ve been messing around with job creation, and it doesn’t seem to be working right. I’m trying to make a bartending job, comparable in pay to the ‘other’ jobs the player starts with. I got it into the game after a few crashes and tweaks, but once my guy takes the job, it says his contract is up and he’s unemployed.
Here’s the job as it exists so far:
I don’t know if that’s how the effects work or not, but I thought I’d try it. I want the job to increase his people skills and alcoholism a little bit.
Can anyone give me some advice about where I’m going wrong?