“Good little communists”? Really? Lol. XD The designer sold you the game which you purchased with money, so communist goes out the window (unfortunately ;). I’m glad you admitted to over-reacting and how gracious of you to apologize to anyone you may have offended. I have ran a capitalistic, conservative state that was completely contrary to my crazy left-wing political ideologies (as a challenge) and did just fine. Many other players have done this, too. Also, there are one or two libertarian mods which change most of the game’s formulaic relationships and values to fit that model of reality. Like you said about mods. That’s kind of part of the game, though.
See, Cliffski has admitted bias even though he tried to be as objective as possible. But a lot of this stuff is theory and is highly prone to subjectivity. I agree that your situation seems a bit extreme. A lot of players report situations like this as a possible balance issue. He will either admit that he has biased reasoning and what he was thinking or he will consider if it is a balance issue and how he can rectify it.
You could easily fix your problem yourself by fiddling with the formulas. Unfortunately, it’s a very volatile and controversial game. Which is probably part of the reason why the designer and publisher thought it would be great as a highly moddable Steam game.
It appears that the factors which mitigate Class Warfare are the security policies like CCTV, Police Force, and the dreaded Police Drones. You didn’t say what they were set at in your game. If they are low or not implemented, your inexplicably high inequality is not being tempered. Now, even though you have great social programs and low poverty because of it, your other policies may be causing the pay gap between the bottom percentile and the top percentile to be unimaginably and infuriatingly huge. It has angered the lower classes even though they are being cared for. And with no proper authoritarian measures to keep the malcontents in check, they have taken to the streets to even the score. That would be my understanding, although I agree that they would probably just deal with it if everything else is copasetic. I know I would. If there are no homeless and hungry, then who cares about the rich getting richer? At least not to the point of starting a bloody civil war, as you pointed out.
You could simply raise the threshold in which inequality sets off Class Warfare in Situations.CSV. The formula is Equality,0.9-(1.2*x),3. This means that if Equality is 0, Class Warfare will be fed a .9 which definitely sets it off. You can change this formula or the start and stop triggers, raising them to 0.9 which should end the situation in your game; unless you have absolutely no security measures in place at all. You can even change how much the related policies you have implemented to lower or raise equality more. You can change it all to fit your understanding.
“Anything you want to, do it. Want to change the world? There’s nothing to it.” -Willy Wonka