In a battle:
Escape should have confirmation.
Escape could be “go straight to main menu. ignore stats” instead of just being ‘concede’ as it seems it is now.
All methods of exiting a battle should give the option to return to deployment… with what you just deployed loaded. it seems (though i’ve not tested) that currently what’s default-loaded is the save called “deployed”, which isn’t the same as what just fought? Currently, the only fast way to return seems to be to lose. any other (including looking at stats) seems to only go back to main menu. at which point you need to click battle, wait for the menu to draw, pick your fight and re-load a deployment. painful
It’d be nice (for me) if it was possible to homeworld-style zoom by holding down both mouse buttons and moving up/down.
Clicking in the minimap does an instant focus to that location, but I hold down the button then and expect it to continue following.
Continuously clicking/pressing “fast forward” does nothing, but still gives the interface-did-something click.
Possibly not possible, but in some fights - the maximum zoomout feels small and cramped. is it possible to keep zooming out until the entire battlefield is in shot? [obviously with huge reductions in detail!]
Using cursors to pan around chould have acceleration if you want to pan a long way?
While dragging ships onto the field, could modifier keys enable the placement of 5/10 ships at a time? (no no, i’m not really fielding 99% frigate fleets worth 70,000… honest)
Sort the ship picker by class (or as the user wants)
Devise some sort of symbolic summary of a ship. maybe a shield circle that’s brightness is relative to shield strength, the ship sillohette is shaded according to armour, and a weapon icon depicting the most prevalent type of weapon? it’s very hard to pick ships if you have several.
Double-click should place a ship? in a less than perfect location possibly
Load/Save deployment - it’d be nice if it remembered what you last picked rather than just defaulting to the first in the alphabet
Shortcuts like escort/protect/formate shouldn’t have to be confirmed.
The confirmation window always appears on the far right - exactly where the order window doesn’t start… makes for a huge number of clicks to set things up.
It’d be nice if you could preset the default orders this ship will deploy with.
Change Hull Type - the ‘click left/right to cycle’ interface feels clunky. could you display all available hulls (sorted by displacement ideally) and have their info below … much like in fact the module select.
After changing hull type, the ship class name remains the same. could that be cleared? [or defaulted. clearing is nicer i think as it makes the player assign a name]
‘Online’ … doesn’t belong at this level i’d say. it should be in options, maybe at main level until you fill it in… i’ve clicked it a few times thinking it was challenge ;/
‘Back/Main Menu’ button at many levels - often ‘main menu’ means back a level.