iPad unplayable (still)


#1

So, as many of you know, the iPad version is unplayable.

Button presses take around 3 to 5 seconds to process, made worse by the OS queuing up input.

Does zany one have a work around for this?

Considering the app used to work fine when I originally paid (a premium) for it, and subsequent updates have essentially killed the app, can Cliff or Positech at least acknowledge the issue and let us know a fix is on the roadmap?

I do feel developers owe it to customers to ensure updates don’t break their products, and if they do to fix it promptly.

If I could refund I would.


#2

Still no reply.

Still no fix.

Still no official response.