Irregular crashes everywhere

So, since 1.41 GSB crashed a couple times (once every twenty minutes or more). I will try to describe some. Sadly, I never got error messages, though my debug files repeat the following lines a lot:

  • Not enough shells:…\src\SIM_KineticWeapon.cpp 403
  • Ship Design not found -> {one of my designs that I do not use anymore…}
  • 11/6/2010 - 19::2 - D3DERR_INVALIDCALL (drawdebug.txt)
  • 11/6/2010 - 19::2 - D3DEngine Restore Failed (drawdebug.txt)
  • 16/6/2010 - 17::31 - D3DERR_DEVICELOST
  • 16/6/2010 - 17::31 - Flip
  • 16/6/2010 - 18::8 - Assertion failure:filename:…\src\GUI_ShipNameOverlay.cpp,linenum:19,build:Full 1.41

And these are the things I did when the crashes occured:

  • During loading, just when the loading bar is about 30 pixels from finished, it just hangs and does not continue.
  • Once it crashed during battle when I wanted to activate the damage floating texts.
  • Once it crashed when I wanted to see the details of a challenge.
  • And some crashes happened when I was deploying my forces, though I don’t remember what I did exactly.

DLC: all of it.
Mods: none.

I’ll make better reports next time. I write software for a living too, so I know how that is (“it crashed!” - “well, what did you do?” - “errr, I used it?” - gnashing of teeth) :wink:

device lost and flip imply something outside the game. D3D flip calls shouldnt fail unless you have an overclocked video card, dodgy drivers, or something interfering with the graphics card.
The not enough bullets message is harmless.
I’d check the windows error logs for any warnings about device drivers.