I ask this because of an experience I had with the game a few nights ago. I went through about four terms of office (in Australia) and all I seemed to be doing was shuffling money around where it was needed for political gain. Even though I managed to get poverty and unemployment under control, the crumbling transport infrastructure was my eventual undoing. It strikes me that its a game that you can survive in but never really win.
The feeling I had at the end of the game is not unlike what playing Defcon makes me feel. You don’t win, so much as you lose less than your opponent. Its a hollow victory and leaves you feeling rather cynical.
Anyone else agree? Was this a deliberate design goal, Cliffski?