Kudos Editor ?


#1

hi cliffski, I was just wondering if you ever thought about making an editor for Kudos2. Considering a lot of the files are just text/csv I was actually thinking of doing up a little php/mysql web page to add/edit things like jobs and other activities etc which would provide just a csv text dump file I could overwrite in Kudos2. Then I thought, wouldn’t it be simpler if there was an Editor program that people could use to customise their game.

I find that when trying to add things I always make mistakes because of all the different attributes in the files. Jobs need scripts in a few locations now and all of them need doing. Generally I end up with something that is more a copy of something existing as having some sort of means of checking all the different results and requirements becomes confusing. Myself, I am totally useless at trying to write an app for windows (even though I could do something minor in php/mysql).

So I figure, what a great idea if the author of the game also authored an editor :slight_smile: Basically all it would be is something that reads the text files, shows the options and can write out the textfiles. I guess you would know how to include a lot more things that are possible to edit rather then just the simple jobs and books and things.

I would even be prepared to pay for a complex editor - you could sell it along with the game so people could make their own entire custom version of Kudos2 for their own enjoyment. Maybe include a simple editor with the game that only allows additions/changes a few things as a taste of what the purchased editor can do. The advanced editor could even assist with avatars and clothing and other things - to simplify the modding tutorials that you already give for people who want to design some of their own stuff.

What do you think?


#2

I’d love to. It’s just getting the time to do it. I have zero knowledge of normal windows app API stuff, so coding one would take me a while as I’d use C++, which is stupidly low level for something that is basically easily done in Visual Basic or something even higher level.
I do intend to put more effort into making modding easy. I’ve already added some avatar tutorial stuff, and more like that will be forthcoming.


#3

I was having a look at the restaurants for possible additions, but the restaurants.csv is a little confusing. We have as the field descriptions on the top line:

token,type,labguagename,name,guiname,description,background,music,mincost,max cost,style,foodtype

(Notice the , between music and mincost)

And an example restaurant:

#,mexicanrestaurant,mexican,thetacocantina,The Taco Cantina,“Affordable, fast Mexican food. Anyone is welcome here at The Taco Cantina!”,tacocantina.jpg,Mexican.ogg,“4,102,54,200”,8,10,CHEAPO,mexican_cheap

So “4,102,54,200” is where the , is in the field descriptions. Just what do these values affect? I notice various restaurants will have a different set of 4 numbers.


#4

its the color, in red, green, blue and opacity of the text on the menu


#5

Thanks! Another question for you Cliffski…

As you might have guessed, I am proceeding with making a little web based php/mysql editor for whatever I can figure out how to make work in the game. Whats the rules on this? I am actually taking a copy of all the stuff in nearly all the text files (.csv’s) and scripts in the game, adding to a database and running php (web style) to view, create and modify all these things. Now its your property, from your game. Am I allowed to do this? Would anyone else be allowed to see it and use it?


#6

yes Thats fine with me, I’ll help you out in any way I can.
I just added some more modding data (see top of this forum)
Cheers!