Does anyone have a list of all the possible anomalies?
It seems strange that no one has compiled a list…
According to the Custom Challenge ingame tool:
- Shield Strength (0-100%)
- Ship Speed (0-100%)
- Weapon Range (0-100%)
- Engines Required
- Shields Inoperable
- Fighters Inoperable
- Cruisers Inoperable
- Camouflage Inoperable
- Tractor Inoperable
- Repair Inoperable
I’ve seen mention of a minimum weapon range and a maximum weapon range, which got me thinking about the complete list…
For anyone wanting the code in order to write the file of new scenarios by hand:
SHIELD_STRENGTH_MULTIPLIER,1.00
ENGINE_SPEED_MULTIPLIER,1.00
WEAPON_RANGE_MULTIPLIER,1.00
ENGINES_REQUIRED,0.00
SHIELDS_INOPERABLE,0.00
FIGHTERS_INOPERABLE,0.00
CRUISERS_INOPERABLE,0.00
CLOAK_INOPERABLE,0.00
TRACTOR_INOPERABLE,0.00
REPAIR_INOPERABLE,0.00
The anomalies with MULTIPLIER at the end are the only ones which changing the number at the end has any effect. 1.00 means 100% and you can put the value higher than 1.00 but, then, the “Spatial anomalies” description may show odd stuff like -100% with a 2.00 value.
Try putting a 2.00 speed anomaly and place some rocket fighters